{"id":3197,"date":"2018-08-25T22:08:51","date_gmt":"2018-08-25T20:08:51","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d2\/priority-diablova-utoku\/"},"modified":"2018-08-25T22:08:51","modified_gmt":"2018-08-25T20:08:51","slug":"priority-diablova-utoku","status":"publish","type":"page","link":"https:\/\/www.diablofans.cz\/d2\/priority-diablova-utoku\/","title":{"rendered":"Hern\u00ed mechanismy &#8211; Priority Diablova \u00fatoku"},"content":{"rendered":"\n<p>Ur\u010dit\u011b se v\u00e1m n\u011bkdy p\u0159i multiplayeru stalo, \u017ee si p\u0159i bitce <a href=\"https:\/\/www.diablofans.cz\/d2\/akt-bossove-diablo\">Diablo<\/a> z\u00a0nezn\u00e1m\u00fdch p\u0159\u00ed\u010din na sv\u016fj Red Lightning Hose vyb\u00edral pr\u00e1v\u011b v\u00e1s a nikoho jin\u00e9ho moc ne. Nebo pro\u010d si rad\u011bji nev\u0161\u00edm\u00e1 kamar\u00e1dovy valk\u00fdry? \u017de se zam\u011b\u0159\u00ed na n\u011bkoho konkr\u00e9tn\u00edho rozhodn\u011b nen\u00ed n\u00e1hoda a \u0159\u00edd\u00ed se to jist\u00fdmi z\u00e1konitostmi, kter\u00e9 bude tento \u010dl\u00e1nek vysv\u011btlovat.<\/p>\n<div style=\"width:410px\" class=\"img-center\"><a href=\"images\/ostatni\/priority-diablova-utoku\/screenshot351.jpg\" onclick=\"return hs.expand(this)\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.diablofans.cz\/d2\/wp-content\/uploads\/2018\/08\/screenshot351-nahled.jpg\" class=\"img-center\" alt=\"screenshot351-nahled\" width=\"400\" height=\"300\" \/><\/a> <\/p>\n<p>Diablo v\u00a0akci.<\/p>\n<\/p><\/div>\n<h3>V\u00fdpo\u010det Ranku<\/h3>\n<p>Po p\u0159ivol\u00e1n\u00ed Diabla na sc\u00e9nu v\u00a0<a href=\"https:\/\/www.diablofans.cz\/d2\/prostredi-lokace-4-akt#chaos\">Chaos Sanctuary<\/a> se ka\u017ed\u00e9 postav\u011b a mercovi p\u0159id\u011bl\u00ed \u201eRank\u201c ur\u010duj\u00edc\u00ed prioritu Diablova \u00fatoku. Nev\u00edm ale, jak \u010dasto se ranky aktualizuj\u00ed. Jestli p\u0159i ka\u017ed\u00e9 n\u00e1sleduj\u00edc\u00ed Diablov\u011b akci nebo jednou za kr\u00e1tk\u00fd \u010dasov\u00fd \u00fasek nebo oboj\u00ed. Jednotliv\u00e9 slo\u017eky Ranku se s\u010d\u00edtaj\u00ed n\u00e1sledovn\u011b:<\/p>\n<p>Kdy\u017e se postava nach\u00e1z\u00ed v\u00a0dosahu Diablova \u00fatoku nabl\u00edzko (meele range) nebo je naopak p\u0159\u00edli\u0161 daleko, p\u0159id\u00e1 se parametr A = 100\u00a0bod\u016f. Kdy\u017e je postava ne moc bl\u00edzko a ne \u00fapln\u011b daleko, je\u00a0A\u00a0=\u00a00<\/p>\n<p>Potom si Diablo spo\u010d\u00edt\u00e1, kdo m\u00e1 jak\u00e9 odolnosti a zaj\u00edmaj\u00ed ho odolnosti na ohe\u0148 (FR), blesky (LR), magii (MR) a na fyzick\u00e9 \u00fatoky (DR). Odolnosti v\u016f\u010di chladu (CR) po\u010d\u00edt\u00e1 pouze, pokud se dan\u00e1 postava nach\u00e1z\u00ed v\u00a0dosahu jeho \u00fatoku na bl\u00edzko, jinak odolnost na chlad ignoruje a zap\u00ed\u0161e si nula. Odolnost na jed rovn\u011b\u017e ignoruje. Na vy\u0161\u0161\u00edch obt\u00ed\u017enostech bere v\u00a0\u00favahu i\u00a0odolnosti utopen\u00e9 v\u00a0penalizaci. Tak\u017ee pokud m\u00e1 postava odolnost v\u016f\u010di ohni 50, Diablo tuto hodnotu vn\u00edm\u00e1 na norm\u00e1lu jako 50, na nightmaru jako 90\u00a0a na hellu jako\u00a0150.<\/p>\n<p>Z\u00edskan\u00e9 hodnoty se\u010dte:<\/p>\n<blockquote>\n<p><em style=\"color:#AAAAAA\">Celkem = FR + LR (+ CR) + 4\u00d7DR + 8\u00d7MR<\/em><\/p>\n<\/blockquote>\n<p>Celkovou hodnotu pot\u00e9 vyd\u011bl\u00ed 15\u00a0a v\u00fdsledek se p\u0159i\u010dte do Ranku jako parametr B.<br \/> V\u00fdsledek m\u016f\u017ee u\u00a0postavy stoj\u00edc\u00ed vedle Diabla p\u0159i maxim\u00e1ln\u00edch odolnostech dos\u00e1hnout hodnoty nejv\u00fd\u0161e\u00a057.<\/p>\n<p>D\u00e1le Diablo zji\u0161\u0165uje, kolik \u0161kod mu kdo m\u016f\u017ee zp\u016fsobit a zaj\u00edmaj\u00ed ho pouze maxim\u00e1ln\u00ed hodnoty jak z\u00a0invent\u00e1\u0159e, tak z\u00a0dovednost\u00ed:<\/p>\n<ul>\n<li>Maxdmg = hodnota maxima fyzick\u00fdch \u0161kod na zbrani + polo\u017eek maximum damage z\u00a0ostatn\u00edch polo\u017eek invent\u00e1\u0159e<\/li>\n<li>Fdmg = hodnota maxima ohniv\u00e9ho \u00fatoku ze v\u0161ech polo\u017eek invent\u00e1\u0159e<\/li>\n<li>Cdmg = hodnota maxima ledov\u00e9ho \u00fatoku ze v\u0161ech polo\u017eek invent\u00e1\u0159e<\/li>\n<li>Ldmg = hodnota maxima bleskov\u00e9ho \u00fatoku ze v\u0161ech polo\u017eek invent\u00e1\u0159e<\/li>\n<li>Pdmg = hodnota jedov\u00e9ho \u00fatoku ze v\u0161ech polo\u017eek invent\u00e1\u0159e\u00a0\u2013 po\u010d\u00edt\u00e1 se pouze \u00fa\u010dinek prvn\u00edho sn\u00edmku (Frame)<\/li>\n<li>Mdmg = hodnota maxima magick\u00e9ho \u00fatoku ze v\u0161ech polo\u017eek invent\u00e1\u0159e<\/li>\n<\/ul>\n<p>Parametr Ranku C se pak vypo\u010d\u00edt\u00e1 n\u00e1sledovn\u011b:<\/p>\n<blockquote>\n<p><em style=\"color:#AAAAAA\">C = (Maxdmg + Fdmg + Cdmg + Ldmg + Pdmg + Mdmg) \/\u00a02<\/em><\/p>\n<\/blockquote>\n<p>Tud\u00ed\u017e se postavy s\u00a0vysok\u00fdmi \u0161kodami d\u00edky dobr\u00e9mu vybaven\u00ed a dovednostem mohou snadno st\u00e1t prvo\u0159ad\u00fdm c\u00edlem Diablova \u0159\u00e1d\u011bn\u00ed.<\/p>\n<p>N\u00e1sledn\u011b se Diablo pod\u00edv\u00e1, jestli je n\u011bkdo zmra\u017een. A\u00a0tomu, kdo ano, p\u0159id\u011bl\u00ed parametr D =\u00a0100.<\/p>\n<p>Pak si v\u0161\u00edm\u00e1, koho m\u00e1 nejv\u011bt\u0161\u00ed \u0161anci zab\u00edt, a zaj\u00edm\u00e1 ho, jak je na tom kdo s\u00a0\u017eivoty. Pokud m\u00e1 kdokoliv hladinu \u017eivot\u016f &lt; 20%, p\u0159id\u011bl\u00ed mu parametr E = 100.\u00a0Jinak E ponech\u00e1 na\u00a0nule.<\/p>\n<p>A\u00a0nakonec se Diablo pod\u00edv\u00e1, jak\u00e9 kdo zrovna pou\u017e\u00edv\u00e1 dovednosti na lev\u00e9m a prav\u00e9m tla\u010d\u00edtku my\u0161i a na jak\u00e9 \u00farovni je zrovna kdo m\u00e1. Dle toho posuzuje hrozbu a na z\u00e1klad\u011b hodnocen\u00ed jednotliv\u00fdch dovednost\u00ed vynese verdikt:<\/p>\n<ul>\n<li>X1 = \u00farove\u0148 dovednosti na lev\u00e9m tla\u010d\u00edtku (X2 na prav\u00e9m)<\/li>\n<li>Y1 = hodnocen\u00ed dovednosti (sloupec attackrank ve skills.txt) na lev\u00e9m tla\u010d\u00edtku (Y2 na prav\u00e9m)\u00a0\u2013 viz tabulka<\/li>\n<\/ul>\n<table>\n<thead>\n<tr>\n<th style=\"text-align:center\">Hodnocen\u00ed<\/th>\n<th style=\"text-align:center\">N\u00e1zvy dovednost\u00ed<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"text-align:center\">0<\/td>\n<td>V\u0161e ostatn\u00ed<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">1<\/td>\n<td>Teeth, Vigor, Charged Bolt<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">2<\/td>\n<td>Poison Javelin, Zeal, Charge, Blessed Hammer, Fire Bolt, Nova, Chain Lightning<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">3<\/td>\n<td>Inner Sight, Jab, Plague Javelin, Frenzy, Whirlwind, Bone Armor, Poison Nova, Cleansing, Vengeance, Holy Shield,\u00a0Blaze<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">4<\/td>\n<td>Cold Arrow, Power Strike, Guided Arrow, Decoy, Berserk, Poison Dagger, Life Tap, Defiance, Holy Shock, Fire Wall , Enchant, Energy\u00a0Shield<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">5<\/td>\n<td>Exploding Arrow, Charged Strike, Double Swing, Double Throw, Clay Golem, Blood Golem, Iron Golem, Ice Bolt, Fire Ball, Thunder Storm, Chilling\u00a0Armor<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">6<\/td>\n<td>Impale, Lightning Bolt, Ice Arrow, Immolation Arrow, Valkyrie, Leap Attack, Bone Spear, Fire Golem, Revive, Blessed Aim, Resist Lightning, Concentration, Conviction, Frost Nova, Ice Blast, Lightning,\u00a0Meteor<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">7<\/td>\n<td>Multiple Shot, Freezing Arrow, Bash, Bone Spirit, Sacrifice, Prayer, Holy Bolt, Meditation, Fist of the Heavens, Inferno, Glacial Spike, Blizzard,\u00a0Hydra<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">8<\/td>\n<td>Slow Missiles, Lightning Strike, Lightning Fury, Shout, Lower Resist, Resist Fire, Holy Freeze, Fanaticism, Salvation, Frozen\u00a0Orb<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">9<\/td>\n<td>Battle Cry, Battle Orders, War Cry, Battle Command, Weaken, Iron Maiden, Decrepify, Smite, Might,\u00a0Thorns<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align:center\">10<\/td>\n<td>Amplify Damage, Bone Prison, Static Field, Telekinesis<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<blockquote>\n<p><span style=\"font-size:10px;color:grey\">Pozn. Vynech\u00e1ny pasivn\u00ed dovednosti spolu se skilly assassinky a druida, jeliko\u017e jim nebyl \u017e\u00e1dn\u00fd attackrank p\u0159id\u011blen<\/span><\/p>\n<\/blockquote>\n<p>Provede tento v\u00fdpo\u010det:<\/p>\n<blockquote>\n<p><em style=\"color:#AAAAAA\">Z = (X1 x Y1 + X2 x Y2) \/ 2)<\/em><\/p>\n<\/blockquote>\n<p>V\u00fdsledn\u00e9 Z\u00a0je parametrem ranku F.<\/p>\n<p>Kdy\u017e postavou nen\u00ed hrdina, ale monstrum, na\u010dte se parametr ranku G dle \u00fadaje v\u00a0monstats.txt. Bu\u010f je G=0 pro \u201eThreat\u201c = 0\u00a0nebo 1.\u00a0Jinak je G rovno hodnot\u011b v\u00a0txt souboru uveden\u00e9.<\/p>\n<p>Potom se provede hlavn\u00ed v\u00fdpo\u010det:<\/p>\n<blockquote>\n<p><em style=\"color:#AAAAAA\">Rank = (A + B + 4A + 2F + 4D + 2C + 3E) \/ 22<\/em><\/p>\n<\/blockquote>\n<h3>Shrnut\u00ed<\/h3>\n<ul>\n<li>+500, stoj\u00ed-li postava moc bl\u00edzko nebo daleko<\/li>\n<li>+0\u00a0\u2013 57\u00a0dle rezistenc\u00ed<\/li>\n<li>+1\u00a0\u2013 neomezeno z\u00a0maxim\u00e1ln\u00edch \u0161kod.<\/li>\n<li>+400, je-li postava zmra\u017eena<\/li>\n<li>+300, jsou-li \u017eivoty postavy &lt; 20%<\/li>\n<li>+1\u00a0za ka\u017edou druhou \u00farove\u0148 dovednosti vyn\u00e1soben\u00fd o\u00a0p\u0159\u00edslu\u0161n\u00e9 hodnocen\u00ed attackrank<\/li>\n<\/ul>\n<p>To cel\u00e9 na konci vyd\u011bleno 22.\u00a0Minim\u00e1ln\u00ed hodnota Ranku m\u016f\u017ee b\u00fdt\u00a01.<\/p>\n<p>Pot\u00e9 Diablo porovn\u00e1 Ranky v\u0161ech hr\u00e1\u010d\u016f p\u0159\u00edtomn\u00fdch v\u00a0okol\u00ed bitvy a na sv\u016fj n\u00e1sleduj\u00edc\u00ed \u00fatok \u010di kouzlo si vybere toho s\u00a0nejvy\u0161\u0161\u00edm Rankem\u2026proto si ze v\u0161ech postav ve h\u0159e Diablo vybere zrovna v\u00e1s\u00a0\ud83d\ude42<\/p>\n<p>Na pozoru by m\u011bli b\u00fdt p\u0159edev\u0161\u00edm nositel\u00e9 p\u0159edm\u011bt\u016f s\u00a0vysok\u00fdm damage (paladinov\u00e9, barba\u0159i), Enchantky (p\u0159ecijen s\u00a0Fire mastery bude m\u00edt 2\u00d7-3\u00d7 v\u011bt\u0161\u00ed element\u00e1ln\u00ed damage ne\u017e ostatn\u00ed) a v\u0161ichni, co by se sna\u017eili ut\u00e9ci z\u00a0boje, pokud jejich Rank bude jen o\u00a0trochu men\u0161\u00ed ne\u017e toho, kter\u00fd m\u00e1 maxim\u00e1ln\u00ed.<\/p>\n<p>Kouzl\u00edc\u00ed postavy budou relativn\u011b v\u00a0bezpe\u010d\u00ed\u2026 pokud maj\u00ed v\u00a0part\u011b n\u011bkoho v\u00fd\u0161e jmenovan\u00e9ho, v\u011bt\u0161inou se skute\u010dn\u011b nemus\u00ed tolik ob\u00e1vat o\u00a0\u017eivot.<\/p>\n<p style=\"text-align:right\"><sub>Zdroj: <a href=\"http:\/\/www.theamazonbasin.com\/d2\/forums\/index.php?showtopic=78161&amp;hl=concentration&amp;st=0\">Theamazonbasin.com<\/a><\/sub><\/p>\n<p style=\"text-align:center\">&#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014 &#8212;\u00a0\u2014\u00a0&#8212;<\/p>\n<p style=\"text-align:center\"><a href=\"https:\/\/www.diablofans.cz\/d2\/herni-mechanismy\">\u00ab Zp\u011bt do sekce Hern\u00ed mechanismy.<\/a><\/p>\n<p> <!-- by Texy2! --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ur\u010dit\u011b se v\u00e1m n\u011bkdy p\u0159i multiplayeru stalo, \u017ee si p\u0159i bitce Diablo z\u00a0nezn\u00e1m\u00fdch p\u0159\u00ed\u010din na sv\u016fj Red Lightning Hose vyb\u00edral pr\u00e1v\u011b v\u00e1s a nikoho jin\u00e9ho moc ne. Nebo pro\u010d si rad\u011bji nev\u0161\u00edm\u00e1 kamar\u00e1dovy valk\u00fdry? \u017de se zam\u011b\u0159\u00ed na n\u011bkoho konkr\u00e9tn\u00edho rozhodn\u011b nen\u00ed n\u00e1hoda a \u0159\u00edd\u00ed se to jist\u00fdmi z\u00e1konitostmi, kter\u00e9 bude tento \u010dl\u00e1nek vysv\u011btlovat. Diablo [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d2\/priority-diablova-utoku\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Hern\u00ed mechanismy &#8211; Priority Diablova \u00fatoku<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-3197","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/pages\/3197","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/comments?post=3197"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/pages\/3197\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d2\/wp-json\/wp\/v2\/media?parent=3197"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}