{"id":10017,"date":"2016-03-23T20:00:00","date_gmt":"2016-03-23T20:00:00","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/diablo-i-vylet-do-historie-ii\/"},"modified":"2020-02-06T10:49:34","modified_gmt":"2020-02-06T09:49:34","slug":"diablo-i-vylet-do-historie-ii","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/diablo-i-vylet-do-historie-ii\/","title":{"rendered":"Diablo I &#8211; v\u00fdlet do historie II"},"content":{"rendered":"<p><img decoding=\"async\" style=\"width: 720px; height: 256px;\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo_crop.jpg\" alt=\"\" \/>San Francisko bylo minul\u00fd t\u00fdden d\u011bji\u0161t\u011bm GDC &#8211; Game Developers Conference. Jak jsme p\u0159ibl\u00ed\u017eili v\u00a0prvn\u00edm d\u00edle, jedn\u00edm z\u00a0\u0159e\u010dn\u00edk\u016f byl David Brevik, kter\u00fd n\u00e1s sezn\u00e1mil s\u00a0pr\u016fb\u011bhem v\u00fdvoje Diablo I. Dnes se pod\u00edv\u00e1me na p\u016fvodn\u00ed n\u00e1vrh hern\u00edho designu.<\/p>\n<p><!--more--><\/p>\n<p>David Brevik b\u011bhem konference nasd\u00edlel p\u016fvodn\u00ed n\u00e1vrh hern\u00edho designu, osmistr\u00e1nkov\u00e9 PDF, kter\u00e9 obsahovalo z\u00e1kladn\u00ed n\u00e1m\u011bt hry, d\u011bj, m\u00edsto, kde se p\u0159\u00edb\u011bh bude odehr\u00e1vat, marketingovou strategii a jak dlouho se jednotliv\u00e9 aspekty hry budou vyv\u00edjet. Z\u00a0ka\u017ed\u00e9 kapitoly jsme pro v\u00e1s nachystali nejd\u016fle\u017eit\u011bj\u0161\u00ed body.<\/p>\n<p>Cel\u00fd koncept za\u010d\u00edn\u00e1 slovy: N\u00e1sleduj\u00edc\u00ed \u0159\u00e1dky jsou n\u00e1vrhem na RPG, hrateln\u00e9 na PC kompatibiln\u00edch po\u010d\u00edta\u010d\u00edch. Diablo kombinuje zn\u00e1m\u00e9 fantasy prvky s\u00a0unik\u00e1tn\u00ed strukturou speci\u00e1ln\u011b navr\u017eenou pro maxim\u00e1ln\u00ed znovuhratelnost, roz\u0161\u00ed\u0159itelnost a univerz\u00e1lnost. Diablo zapl\u0148uje opomenutou d\u00edru na trhu. Chyst\u00e1me se znovu vn\u00e9st na sv\u011btlo hry typu \u201ehack and slash.\u201c Budeme kl\u00e1st d\u016fraz na objevov\u00e1n\u00ed, souboje a v\u00fdvoj postav b\u011bhem p\u00e1tr\u00e1n\u00ed po spravedlnosti.<\/p>\n<h2>Game design<\/h2>\n<ul>\n<li>Diablo je RPG, hr\u00e1\u010d si vytvo\u0159\u00ed jednu postavu, kterou se pokus\u00ed prov\u00e9st skrz temn\u00fd dungeon za \u00fakolem zabit\u00ed hlavn\u00ed postavy, samotn\u00e9ho \u010f\u00e1bla \u2013 Diabla.<\/li>\n<li>Hra je z\u00a0izometrick\u00e9ho pohledu, pohybujete se po k\u0159\u00ed\u017ei, viz obr\u00e1zek.<\/li>\n<li>Hra je turn-based, hr\u00e1\u010d m\u00e1 omezen\u00fd po\u010det pohyb\u016f za kolo.<\/li>\n<li>Hr\u00e1\u010d se pohybuje pomoci my\u0161i, pohybem po pol\u00ed\u010dc\u00edch prozkoum\u00e1v\u00e1 chodby a m\u00edstnosti, a \u00fato\u010d\u00ed na monstra.<\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img decoding=\"async\" style=\"width: 184px; height: 105px;\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/pohyb.jpg\" alt=\"\" \/><\/p>\n<ul>\n<li>B\u011bhem sv\u00fdch dobrodru\u017estv\u00ed m\u016f\u017ee nal\u00e9zt spoustu zbran\u00ed a magick\u00fdch p\u0159edm\u011bt\u016f, kter\u00e9 mu pomohou v\u00a0pr\u016fchodu hrou.<\/li>\n<li>Hr\u00e1\u010d si bude moci vybrat z\u00a0mnoha ras a povol\u00e1n\u00ed.<\/li>\n<li>Zat\u00edmco budete postupovat hloub\u011bji do podzem\u00ed a zab\u00edjet potvory, postava se bude vyv\u00edjet. Z\u00edsk\u00e1 nov\u00e9 dovednosti, vylep\u0161\u00ed si bojov\u00e9 a magick\u00e9 schopnosti, bude nosit lep\u0161\u00ed v\u00fdzbroj.<\/li>\n<li>N\u00e1jezdy do podzem\u00ed budou p\u0159eru\u0161ov\u00e1ny nutn\u00fdmi n\u00e1vraty do m\u011bsta. Zde hr\u00e1\u010d najde obchody, kde bude moci nakoupit z\u00e1kladn\u00ed vybaven\u00ed, opravit p\u0159edm\u011bty. Ve m\u011bst\u011b bude chr\u00e1m ur\u010den\u00fd k\u00a0l\u00e9\u010den\u00ed. Mo\u017en\u00e1 budou i tr\u00e9ninkov\u00e9 budovy.<\/li>\n<li>Srdcem Diabla bude n\u00e1hodn\u00e1 tvorba dungeon\u016f. Ka\u017ed\u00fd nov\u00fd level je n\u00e1hodn\u011b vytvo\u0159en z\u00a0m\u00edstnost\u00ed, chodeb, past\u00ed, pokladu, monster a schodi\u0161\u0165, v\u0161e bude obsluhov\u00e1no syst\u00e9mem Dynamic Random Level Generation (DRLG). T\u011bmto n\u00e1hodn\u00fdm m\u00edst\u016fm budou sekundovat p\u0159eddefinovan\u00e1 v\u011bt\u0161\u00ed m\u00edsta slo\u017een\u00e1 z bludi\u0161\u0165, krypt.<\/li>\n<li>\u010c\u00edm hloub\u011bji hr\u00e1\u010d bude, t\u00edm obt\u00ed\u017en\u011bj\u0161\u00ed budou nep\u0159\u00e1tel\u00e9 a jin\u00e1 nebezpe\u010d\u00ed.<\/li>\n<li>Hr\u00e1\u010dova pou\u0165 kon\u010d\u00ed zabit\u00edm Diabla hluboko v\u00a0dungeonu.<\/li>\n<li>Roz\u0161i\u0159itelnost a znovuhratelnost jsou kl\u00ed\u010dov\u00e9 pro \u00fasp\u011bch Diabla. N\u00e1hodn\u011b generovan\u00e9 dungeony zaji\u0161\u0165uj\u00ed nov\u00e9 p\u0159\u00edle\u017eitosti pro objevov\u00e1n\u00ed, souboje a dobrodru\u017estv\u00ed. \u017d\u00e1dn\u00e9 dv\u011b mapy nebudou stejn\u00e9.<\/li>\n<li>Nov\u00e9 p\u0159edm\u011bty, potvory, pasti, ale i kompletn\u00ed dobrodru\u017estv\u00ed mohou b\u00fdt p\u0159id\u00e1ny do hry pozd\u011bji a za\u010dlen\u011bny do DRLG. V\u00edce d\u00e1le. Takov\u00e1to roz\u0161i\u0159itelnost zaji\u0161\u0165uje op\u011btovnou znovuhratelnost.<\/li>\n<li>Diablo bude podporovat hru 2 a v\u00edce v\u00edce hr\u00e1\u010d\u016f p\u0159es modem nebo LAN.<\/li>\n<li>Bude dostupn\u00fd Arena dungeon, kde si hr\u00e1\u010di budou moci d\u00e1t &#8222;do nosu.&#8220;<\/li>\n<li>Ve h\u0159e dvou hr\u00e1\u010d\u016f bude mo\u017en\u00e9 nastavit \u010dasov\u00fd limit na tah. Pokud hr\u00e1\u010d neprovede tah, jeho sm\u016fla.<\/li>\n<\/ul>\n<h2>D\u011bj a m\u00edsto<\/h2>\n<ul>\n<li>Diablo je zasazen do fantasy, st\u0159edov\u011bk\u00e9ho sv\u011bta, kde hrdinov\u00e9 bojuj\u00ed proti nep\u0159\u00edteli me\u010dem a magi\u00ed.<\/li>\n<li>Hr\u00e1\u010dova postava \u017eije klidn\u00fd \u017eivot, dokud mu jej zl\u00ed n\u00e1jezdn\u00edci nep\u0159evr\u00e1t\u00ed naruby zabit\u00edm jeho milovan\u00e9 rodiny a zni\u010den\u00edm domova. Postav\u011b z\u016fstane akor\u00e1t hlad po odplat\u011b.<\/li>\n<li>Postava stopuje n\u00e1jezdn\u00edky do krypt a labyrint\u016f pod povrchem. Sb\u00edr\u00e1 prvn\u00ed vybaven\u00ed a no\u0159\u00ed se hloub\u011bji.<\/li>\n<li>Sv\u011bt Diabla m\u00e1 temn\u00fd, \u010f\u00e1belsk\u00fd t\u00f3n barev.<\/li>\n<li>Prvn\u00ed levely jsou zasazeny do opu\u0161t\u011bn\u00e9ho, gotick\u00e9ho kostela. N\u00e1sleduj\u00ed mramorov\u00e1 mauzolea, temn\u00e9 krypty a katakomby. Dal\u0161\u00ed levely budou &#8222;p\u0159\u00edrodn\u011bj\u0161\u00ed&#8220;. N\u00e1sleduj\u00ed d\u00e9monick\u00e9 haly. V\u0161e bude zakon\u010deno opulentn\u00edmi s\u00e1ly \u010f\u00e1belsk\u00e9ho p\u00e1na Diabla.<\/li>\n<li>Stejn\u00e9 motivy budou m\u00edt i nep\u0159\u00e1telsk\u00e9 postavy. Nemrtv\u00e9 budou p\u0159edstavovat kostlivci, zombie, duchov\u00e9 a tak podobn\u011b. Hloub\u011bji pot\u00e9 najdeme ni\u017e\u0161\u00ed d\u00e9mony a postavy chaosu. V\u0161e bude dopln\u011bno p\u0159\u00edrodn\u00edmi nep\u0159\u00e1teli, jako jsou hadi, nebo pavouci.<\/li>\n<li>P\u0159edm\u011bty budou zrcadlit c\u00edrkevn\u00ed\/d\u00e9monick\u00e9 n\u00e1zvy. Nap\u0159. Mephistopheles Cloak v\u00e1m umo\u017en\u00ed do\u010dasn\u011b ovl\u00e1dat ni\u017e\u0161\u00ed d\u00e9mony. Holy Mace bude zbra\u0148 na likvidaci kostlivc\u016f.<\/li>\n<\/ul>\n<h2>Gameplay<\/h2>\n<h3>P\u0159\u00edklad nov\u00e9 hry:<\/h3>\n<ul>\n<li>Po spu\u0161t\u011bn\u00ed hry nab\u011bhne video n\u00e1sledovan\u00e9 hlavn\u00edm menu, to bude obsahovat &#8222;New Character&#8220;, &#8222;Load Character&#8220;, &#8222;Option&#8220;.<\/li>\n<li>New Character bude slou\u017eit k\u00a0zalo\u017een\u00ed nov\u00e9 postavy a nov\u00e9mu za\u010d\u00e1tku.<\/li>\n<li>Load Character na\u010dte ji\u017e existuj\u00edc\u00ed, zalo\u017eenou postavu. Nebo vygeneruje novou postavu a za\u010dne novou hru.<\/li>\n<li>Options slou\u017e\u00ed k\u00a0nastaven\u00ed zvuk\u016f a dal\u0161\u00edch v\u011bc\u00ed.<\/li>\n<li>Pokud hr\u00e1\u010d tvo\u0159\u00ed novou postavu, prvn\u00ed si vybere rasu. Na v\u00fdb\u011br bude 5 nebo 6 lidsk\u00fdch postav (hor\u0161t\u00ed lid\u00e9, lesn\u00ed, atd.). Ka\u017ed\u00e1 rasa m\u00e1 sv\u00e9 v\u00fdhody a nev\u00fdhody.<\/li>\n<li>Po rase n\u00e1sleduje povol\u00e1n\u00ed. K\u00a0dispozici bude bojovn\u00edk, zlod\u011bj a kouzeln\u00edk. Mo\u017en\u00e1 budou dostupn\u00e9 sub-povol\u00e1n\u00ed.<\/li>\n<li>V\u0161echna povol\u00e1n\u00ed budou moci pou\u017e\u00edvat zbran\u011b a kouzla, ale ka\u017ed\u00e9 bude m\u00edt v\u00fdhodu v\u00a0n\u011b\u010dem jin\u00e9m. Bojovn\u00edk bude m\u00edt extra \u00fatok. Zlod\u011bj se bude pohybovat rychleji a v\u00a0neviditelnosti. Kouzeln\u00edci budou m\u00edt v\u00edce kouzel a kouzla budou siln\u011bj\u0161\u00ed.<\/li>\n<li>Po vytvo\u0159en\u00ed postavy, po\u010d\u00edta\u010d poskytne z\u00e1kladn\u00ed informace o s\u00edle, magick\u00fdch dovednostech, obratosti a \u017eivotnosti. Hr\u00e1\u010d dostane k\u00a0dispozici p\u00e1r bod\u016f, kter\u00e9 bude moci dle vlastn\u00edho uv\u00e1\u017een\u00ed rozd\u011blit.<\/li>\n<li>Kouzeln\u00edci si budou moci vybrat ze 4 druh\u016f magie.<\/li>\n<li>Hr\u00e1\u010d do za\u010d\u00e1tku dostane vybaven\u00ed a zlato, pot\u00e9 je um\u00edst\u011bn do m\u011bsta.<\/li>\n<li>Pokud hr\u00e1\u010d vybere z\u00a0p\u0159edem generovan\u00fdch postav v Load Character, v\u00fd\u0161e zm\u00edn\u011bn\u00e9 bude p\u0159esko\u010deno a objev\u00ed se rovnou ve m\u011bst\u011b.<\/li>\n<li>M\u011bsto je v\u00a0izometrick\u00e9m pohledu, obsahuje hlavn\u00ed cestu, n\u00e1m\u011bst\u00ed a tucet budov.<\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img decoding=\"async\" style=\"width: 351px; height: 276px;\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/mesto.jpg\" alt=\"\" \/><\/p>\n<ul>\n<li>Hr\u00e1\u010d se pohybuje klik\u00e1n\u00edm lev\u00e9ho tla\u010d\u00edtka my\u0161i na \u010dtverce mapy, p\u0159edm\u011bty, nebo postavy.<\/li>\n<li>Prav\u00fdm my\u0161\u00edtkem ses\u00edl\u00e1te kouzla\/\u00fatoky.<\/li>\n<li>Z\u00e1bava za\u010d\u00edn\u00e1, kdy\u017e hr\u00e1\u010d navede postavu do opu\u0161t\u011bn\u00e9ho chr\u00e1mu. V\u00a0tuto chv\u00edli po\u010d\u00edta\u010d vygeneruje prvn\u00ed level.<\/li>\n<li>Hr\u00e1\u010d vid\u00ed jen tolik, kolik mu dovol\u00ed sv\u011btlo, line-of-sight a jin\u00e9 magick\u00e9 faktory. Neosv\u011btlen\u00e1 m\u00edsta upadnou do tmy. Magick\u00e1 tma m\u016f\u017ee blokovat sv\u011btlo. Infravid\u011bn\u00ed m\u016f\u017ee odhalit tepeln\u00e9 zdroje, takto objeven\u00ed nep\u0159\u00e1tel\u00e9 jsou vid\u011bn\u00ed jako \u010derven\u00e9 obrysy.<\/li>\n<li>Pohybem postavy se zobraz\u00ed nov\u00e9 \u010d\u00e1sti dungeonu.<\/li>\n<li>Pokud hr\u00e1\u010d klikne do vzd\u00e1len\u00e9 \u010d\u00e1sti a pohyb zk\u0159\u00ed\u017e\u00ed nep\u0159\u00edtel, postava se zastav\u00ed a \u010dek\u00e1 na rozkaz.<\/li>\n<li>Hra je postavena na b\u00e1zi turn-by-turn. Prvn\u00ed hraje hr\u00e1\u010d, pak PC, a tak st\u00e1le do kola.<\/li>\n<li>Ka\u017ed\u00e1 postava i nep\u0159\u00edtel m\u00e1 dan\u00fd po\u010det action points, kter\u00e9 omezuj\u00ed postavy v\u00a0tom, co mohou prov\u00e9st.<\/li>\n<li>Pokud hr\u00e1\u010dova postava zem\u0159e, je kompletn\u011b smaz\u00e1na z\u00a0harddisku a hr\u00e1\u010d mus\u00ed za\u010d\u00edt znovu.<\/li>\n<\/ul>\n<h2>Marketing<\/h2>\n<ul>\n<li>A\u010dkoliv Diablo sd\u00edl\u00ed prvky s\u00a0jin\u00fdmi hrami, jeho unik\u00e1tn\u00ed zpracov\u00e1n\u00ed dovoluje marketingovou strategii, kter\u00e1 vede k\u00a0trval\u00fdm p\u0159\u00edjm\u016fm.<\/li>\n<li>Ve skute\u010dnosti zde jsou dva produkty. Vlastn\u00ed Diablo a expansion packy (bal\u00ed\u010dky roz\u0161\u00ed\u0159en\u00ed, odpov\u00edd\u00e1 dne\u0161n\u00edm DLC, p\u0159\u00edpadn\u011b mikrotransakc\u00edm). Bal\u00ed\u010dky by mohly obsahovat disk a kartu. Disk by obsahoval nov\u00e9 prvky (viz v\u00fd\u0161e) p\u0159\u00edmo instalovateln\u00e9 do Diabla. Ka\u017ed\u00fd disk by byl jin\u00fd (16 nebo 32 kombinac\u00ed prvk\u016f). Ka\u017ed\u00fd bal\u00ed\u010dek by obsahoval 16 nov\u00fdch prvk\u016f r\u016fzn\u00e9 kvality.<\/li>\n<li>Navrhovan\u00e1 cena bal\u00ed\u010dku je 4,95 dolaru. M\u011bly by b\u00fdt um\u00edst\u011bny bl\u00edzko pokladen. Mo\u017en\u00e1 se z\u00a0nich stanou sb\u011bratelsk\u00e9 bal\u00ed\u010dky. V\u00a0ka\u017ed\u00e9m bal\u00ed\u010dku by byla karti\u010dka s\u00a0vyobrazen\u00fdm p\u0159edm\u011btem, kter\u00fd je v\u00a0bal\u00ed\u010dku obsa\u017een. To by m\u011blo podn\u00edtit sb\u011bratele.<\/li>\n<li>Pokud se tento n\u00e1pad ujme, budou vyd\u00e1ny dal\u0161\u00ed roz\u0161i\u0159uj\u00edc\u00ed bal\u00ed\u010dky.<\/li>\n<li>Ka\u017ed\u00fd bal\u00ed\u010dek bude m\u00edt ur\u010dit\u00e9 t\u00e9ma. Nap\u0159. Dark Nightmares, nebo Holy Avengers.<\/li>\n<li>Tyto bal\u00ed\u010dky poskytuj\u00ed mnoho benefit\u016f. Jedn\u00edm z\u00a0nich je p\u0159id\u00e1n\u00ed znovuhratelnosti (nov\u00e1 hra s\u00a0nov\u00fdm vybaven\u00edm v\u00a0nov\u00fdch dungeonech). S\u00a0minim\u00e1ln\u00edm \u00fasil\u00edm a investic\u00ed n\u00e1m takov\u00e9to bal\u00ed\u010dky zajist\u00ed pravideln\u00e9 p\u0159\u00edjmy. Bal\u00ed\u010dky um\u00edst\u011bn\u00e9 bl\u00edzko pokladen slou\u017e\u00ed jako reklama a nasm\u011bruje lidi k\u00a0Diablu na polic\u00edch obchodu. Sb\u011bratelsk\u00e1 \u010d\u00e1st zajist\u00ed zv\u00fd\u0161en\u00e9 prodeje.<\/li>\n<li>Diablo se bal\u00ed\u010dky inspirovalo v\u00a0karetn\u00ed h\u0159e Magic: The Gathering.<\/li>\n<\/ul>\n<h2>V\u00fdvoj hry<\/h2>\n<ul>\n<li>Concord pl\u00e1nuje, \u017ee v\u00fdvoj Diablo I zabere rok.<\/li>\n<li>Na v\u00fdvoji se budou pod\u00edlet: jeden design\u00e9r, jeden \u0161\u00e9fprogram\u00e1tor, dva junior\u0161t\u00ed program\u00e1to\u0159i, jeden v\u00fdtvarn\u00fd um\u011blec, jeden ilustr\u00e1tor, socha\u0159, t\u0159i v\u00fdtvarn\u00ed um\u011blci pro pixelovou grafiku a ilustr\u00e1to\u0159i, jeden \u010dlov\u011bk, kter\u00fd obstar\u00e1 hudbu a zvuky.<\/li>\n<li>Diablo je pl\u00e1nov\u00e1no jako SVGA (640 x 480).<\/li>\n<li>Ka\u017ed\u00e1 potvora bude m\u00edt n\u011bkolik animac\u00ed smrti, ka\u017ed\u00e1 smrt se skl\u00e1d\u00e1 z\u00a050 obr\u00e1zk\u016f.<\/li>\n<li>Do za\u010d\u00e1tku po\u010d\u00edt\u00e1me s\u00a016 druhy monster.<\/li>\n<li>Hr\u00e1\u010dova postava bude pot\u0159ebovat mnohem v\u00edce obr\u00e1zk\u016f na jednu animaci.<\/li>\n<li>Prvn\u00edm \u00fakolem program\u00e1tor\u016f bude vyvinout jasn\u00e9, intuitivn\u00ed u\u017eivatelsk\u00e9 prost\u0159ed\u00ed.<\/li>\n<li>Pot\u00e9 bude implementov\u00e1no j\u00e1dro hry, DRLG. Zvukov\u00fd ovlada\u010d by m\u011bl b\u00fdt implementov\u00e1n v\u010das, aby bylo mo\u017en\u00e9 hru 4 m\u011bs\u00edce testovat a vyv\u00e1\u017eit.<\/li>\n<li>Hudba bude obsahovat nosn\u00e9 t\u00e9ma a hudbu navozuj\u00edc\u00ed atmosf\u00e9ru.<\/li>\n<li>Zvuk bude obsahovat efekty pokr\u00fdvaj\u00edc\u00ed boj, kouzlen\u00ed, ch\u016fzi a tak podobn\u011b.<\/li>\n<\/ul>\n<p style=\"text-align: center;\"><img decoding=\"async\" style=\"width: 657px; height: 682px;\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/time_table.jpg\" alt=\"\" \/><\/p>\n<p>Scan cel\u00e9ho dokumentu je k nalezen\u00ed <a href=\"http:\/\/www.graybeardgames.com\/download\/diablo_pitch.pdf\">zde<\/a>.<\/p>\n<p>Zdroj: <a href=\"http:\/\/www.pcgamer.com\/david-brevik-has-released-the-original-diablo-design-pitch\/\">PC Gamer<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>San Francisko bylo minul\u00fd t\u00fdden d\u011bji\u0161t\u011bm GDC &#8211; Game Developers Conference. Jak jsme p\u0159ibl\u00ed\u017eili v\u00a0prvn\u00edm d\u00edle, jedn\u00edm z\u00a0\u0159e\u010dn\u00edk\u016f byl David Brevik, kter\u00fd n\u00e1s sezn\u00e1mil s\u00a0pr\u016fb\u011bhem v\u00fdvoje Diablo I. Dnes se pod\u00edv\u00e1me na p\u016fvodn\u00ed n\u00e1vrh hern\u00edho designu. [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/diablo-i-vylet-do-historie-ii\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Diablo I &#8211; v\u00fdlet do historie II<\/span><\/a><\/p>\n","protected":false},"author":47,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[52],"class_list":["post-10017","post","type-post","status-publish","format-standard","hentry","category-nezarazeno","tag-diablo-1"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/10017","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/47"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=10017"}],"version-history":[{"count":1,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/10017\/revisions"}],"predecessor-version":[{"id":17627,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/10017\/revisions\/17627"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=10017"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=10017"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=10017"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}