{"id":9239,"date":"2011-02-20T21:17:00","date_gmt":"2011-02-20T21:17:00","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/181-male-demon-hunter-odhalen-a-rozhovor-s-tvurci-hry\/"},"modified":"2011-02-20T21:17:00","modified_gmt":"2011-02-20T21:17:00","slug":"181-male-demon-hunter-odhalen-a-rozhovor-s-tvurci-hry","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/181-male-demon-hunter-odhalen-a-rozhovor-s-tvurci-hry\/","title":{"rendered":"Male Demon Hunter odhalen a rozhovor s tv\u016frci hry"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/demon-hunter-male.jpg\" alt=\"demon-hunter-male\"\n\tclass=\"vlevo\" width=\"120\" height=\"68\" \/> Blizzard n\u00e1m kone\u010dn\u011b uk\u00e1zal<br \/>\n\tprvn\u00ed obr\u00e1zky mu\u017esk\u00e9 verze <a href=\"https:\/\/www.diablofans.cz\/d3\/charaktery-demon-hunter\/\">Demon<br \/>\n\tHuntera<\/a>. A\u00a0aby tomuto velik\u00e9mu ozn\u00e1men\u00ed dodal na epi\u010dnosti, Jason<br \/>\n\tBender (designer) a Christian Lichtner (vedouc\u00ed um\u011bleck\u00e9 tvorby) se rozhodli<br \/>\n\tposkytnout rozhovor str\u00e1nce <a\n\thref=\"http:\/\/www.diablofans.com\">Diablofans.com<\/a> na t\u00e9ma Demon Hunter.<\/p>\n<p><!--more--><\/p>\n<p>Kone\u010dn\u011b jsme se tedy do\u010dkali a m\u016f\u017eeme si prohl\u00e9dnout prot\u011bj\u0161ek<br \/>\n\t\u017eensk\u00e9 Demon Hunterky:<\/p>\n<div><img\n\tsrc=\"images\/herni-info\/charaktery\/demon-hunter\/male-demon-hunter-concept-nahled.jpg\"\n\talt=\"male-demon-hunter-concept-nahled\" width=\"600\" height=\"457\" \/><\/div>\n<p>Rozhovor mezi Diablofans.com a design\u00e9ry Diabla 3:<\/p>\n<p><strong>DiabloFans:<\/strong> M\u00e1te v\u00a0t\u00fdmu n\u011bjak\u00e9 \u017eeny, kter\u00e9 hodnotily<br \/>\n\tvzhled mu\u017esk\u00e9 varianty Demon Huntera?<\/p>\n<p><strong>Christian Lichtner:<\/strong> Ano, skute\u010dn\u011b m\u00e1me a skute\u010dn\u011b ho<br \/>\n\thodnotily, proto\u017ee n\u00e1\u0161 t\u00fdm je slo\u017een z\u00a0mu\u017e\u016f a \u017een a tady v\u00a0Blizzardu<br \/>\n\tn\u00e1s zaj\u00edm\u00e1 n\u00e1zor ka\u017ed\u00e9ho jednotlivce. Z\u00edskali jsme tak mnoho r\u016fzn\u00fdch<br \/>\n\tn\u00e1zor\u016f od v\u0161ech um\u011blc\u016f, designer\u016f a program\u00e1tor\u016f, proto\u017ee ka\u017ed\u00fd<br \/>\n\tm\u016f\u017ee \u0159\u00edci sv\u016fj pohled na danou v\u011bc, zvl\u00e1\u0161t\u011b kdy\u017e se jedn\u00e1 o\u00a0design<br \/>\n\thern\u00edch charakter\u016f. Je pro n\u00e1s opravdu d\u016fle\u017eit\u00e9, aby se charaktery l\u00edbily<br \/>\n\t\u0161irok\u00e9mu spektru fanou\u0161k\u016f a komunit\u011b sam\u00e9. Chceme si b\u00fdt jisti, \u017ee jsme<br \/>\n\tvytvo\u0159ili n\u011bco nov\u00e9ho a z\u00e1rove\u0148 se dr\u017eeli p\u0159\u00edb\u011bhu a pozad\u00ed ka\u017ed\u00e9ho<br \/>\n\tcharakteru. M\u00e1me zde postavu bojuj\u00edc\u00ed z\u00a0d\u00e1lky, kter\u00e1 um\u00ed bojovat<br \/>\n\ti\u00a0jin\u00fdmi zp\u016fsoby, sp\u00ed\u0161e n\u011bco jako postava bojuj\u00edc\u00ed z\u00a0d\u00e1lky s\u00a0n\u011b\u010d\u00edm<br \/>\n\tnav\u00edc. Tak\u017ee ano, n\u00e1zor \u017een v\u00a0na\u0161em t\u00fdmu je velmi d\u016fle\u017eit\u00fd.<\/p>\n<p><strong>DiabloFans:<\/strong> Odkud jste \u010derpali inspiraci p\u0159i tvorb\u011b<br \/>\n\tmu\u017esk\u00e9 verze Demon Huntera?<\/p>\n<p><strong>Christian Lichtner:<\/strong> Tato ot\u00e1zka n\u00e1m ji\u017e byla mnohokr\u00e1t<br \/>\n\tkladena a t\u011b\u017eko se na n\u00ed odpov\u00edd\u00e1. Je jasn\u00e9, \u017ee mnoho v\u011bc\u00ed se od<br \/>\n\tkonceptu Demon Huntera automaticky p\u0159edpokl\u00e1d\u00e1, mysl\u00edm t\u00edm n\u011bco jako:<br \/>\n\tv\u0161ichni jsme fanou\u0161ci tohoto univerza, hrajeme po\u010d\u00edta\u010dov\u00e9 hry, \u010dteme<br \/>\n\tkomixy, sledujeme filmy a televizn\u00ed po\u0159ady, dokonce m\u00e1me r\u00e1di knihy<br \/>\n\to\u00a0um\u011bn\u00ed a podobn\u00e9 v\u011bci. A\u00a0v\u0161echny tyto v\u011bci n\u00e1m d\u00e1vaj\u00ed jist\u00fd n\u00e1hled<br \/>\n\tna tuto postavu v\u00a0r\u016fzn\u00fdch form\u00e1ch. Ale u\u00a0Demon Huntera bylo<br \/>\n\tnejd\u016fle\u017eit\u011bj\u0161\u00ed, \u017ee je to postava bojuj\u00edc\u00ed z\u00a0d\u00e1lky. V\u00a0d\u016fsledku jsme<br \/>\n\tho pak ud\u011blali trochu v\u00edce hou\u017eevnat\u00e9ho, huben\u011bj\u0161\u00edho, dost mo\u017en\u00e1<br \/>\n\tpodobn\u00e9ho typu Trenta Reznora nebo Clinta Eastwooda, n\u011bco jako zloduch, kter\u00fd<br \/>\n\tnen\u00ed tak t\u011blesn\u011b stav\u011bn\u00fd. Cht\u011bli jsme si b\u00fdt jisti, \u017ee to lid\u00e9 pochop\u00ed<br \/>\n\ttak, jak jsme to vytvo\u0159ili, tak aby po p\u00e1r minut\u00e1ch hran\u00ed \u0159ekli: \u201eJasn\u011b,<br \/>\n\to\u00a0tomhle ta postava je.\u201c Tak\u00e9 jsme cht\u011bli, aby bylo jasn\u00e9, \u017ee se jedn\u00e1<br \/>\n\to\u00a0postavu se dv\u011bma ku\u0161emi, mnoha \u201eud\u011bl\u00e1tky\u201c ve stylu Van Helsinga nebo<br \/>\n\tKate Beckinsale z\u00a0Underworldu. Jde o\u00a0to, \u017ee tohle byl jen p\u016fvodn\u00ed n\u00e1m\u011bt a<br \/>\n\tmy se opravdu sna\u017eili, abychom vytvo\u0159ili n\u011bco nov\u00e9ho a jedine\u010dn\u00e9ho tak,<br \/>\n\taby se nestalo, \u017ee p\u0159ijdete a \u0159eknete, \u201eJasn\u011b, tohle vzali<br \/>\n\todtamtud.\u201c<\/p>\n<p><strong>DiabloFans:<\/strong> Jak u\u017e jsme se d\u0159\u00edve dozv\u011bd\u011bli, mu\u017esk\u00e1<br \/>\n\tverze Demon Huntera byla vr\u00e1cena zp\u011bt k\u00a0anim\u00e1tor\u016fm k\u00a0p\u0159epracov\u00e1n\u00ed.<br \/>\n\tM\u016f\u017eete \u0159\u00edci n\u011bco v\u00edce o\u00a0tom, s\u00a0\u010d\u00edm jste nebyli spokojeni?<\/p>\n<p><strong>Christian Lichtner:<\/strong> To je dobr\u00e1 ot\u00e1zka. Pov\u00edm v\u00e1m o\u00a0tom<br \/>\n\ttrochu v\u00edce. Poka\u017ed\u00e9, kdy\u017e vytv\u00e1\u0159\u00edme nov\u00fd charakter, sna\u017e\u00edme se o\u00a0to,<br \/>\n\tabychom vyplnili d\u00edru. Mysl\u00edm t\u00edm to, \u017ee jsem opravdu pot\u011b\u0161en a \u0161\u0165asten,<br \/>\n\tkdy\u017e sly\u0161\u00edm lidi \u0159\u00edkat nap\u0159\u00edklad \u201eM\u00fdm favoritem je Monk.\u201c nebo<br \/>\n\t\u201eJ\u00e1 m\u00e1m r\u00e1d Barbara.\u201c. Jestli\u017ee se lid\u00e9 nemohou shodnout na tom, kter\u00e1<br \/>\n\tpostava je pro n\u011b nejzaj\u00edmav\u011bj\u0161\u00ed, pak je to jedin\u011b dob\u0159e, proto\u017ee pak<br \/>\n\tjsme na\u0161i pr\u00e1ci odvedli dob\u0159e. R\u016fzn\u00ed lid\u00e9 maj\u00ed r\u00e1di r\u016fzn\u00e9 postavy<br \/>\n\tz\u00a0r\u016fzn\u00fdch d\u016fvod\u016f. Opravdu jsme cht\u011bli, aby byl Demon Hunter temnou<br \/>\n\tpostavou, aby se pohyboval na hranici dobra a zla. St\u00e1le je to samoz\u0159ejm\u011b<br \/>\n\thrdina, ale u\u017e lov\u00ed d\u00e9mony tak dlouho a u\u017e tak dlouho je pono\u0159en\u00fd v\u00a0tomto<br \/>\n\tprost\u0159ed\u00ed, \u017ee p\u0159evzal n\u011bkter\u00e9 d\u00e9monsk\u00e9 charakteristiky. Jednotliv\u00e9<br \/>\n\tcharaktery by m\u011bly m\u00edt vlastn\u00ed atmosf\u00e9ru a jsme velice r\u00e1di, kdy\u017e v\u00edme,<br \/>\n\t\u017ee ka\u017ed\u00e9mu se l\u00edb\u00ed jin\u00e1 postava. Jedn\u00edm z\u00a0na\u0161ich c\u00edl\u016f je vytvo\u0159it<br \/>\n\ttakov\u00fd charakter, aby na ka\u017ed\u00e9ho p\u016fsobil trochu jinak. V\u00a0p\u0159\u00edpad\u011b Demon<br \/>\n\tHuntera byly animace hotov\u00e9 a\u017e zbyte\u010dn\u011b p\u0159\u00edli\u0161 brzy. Byly dobr\u00e9 a<br \/>\n\tvypadaly skv\u011ble, ale nesed\u011bly n\u00e1m moc k\u00a0temn\u00e9 povaze postavy. Tak\u017ee<br \/>\n\tje\u0161t\u011b jednou, toto je postava, u\u00a0kter\u00e9 jsme se cht\u011bli vr\u00e1tit trochu zp\u011bt<br \/>\n\tk\u00a0Necromancerovi, jen o\u00a0n\u011bco temn\u011bj\u0161\u00edmu. Tak\u00e9 jsme cht\u011bli, aby tato<br \/>\n\tpostava v\u011bd\u011bla v\u017edy o\u00a0n\u011bco v\u00edce ne\u017e ostatn\u00ed. V\u00ed, \u017ee se bl\u00ed\u017e\u00ed<br \/>\n\td\u00e9moni a kde se schyluje k\u00a0bitv\u011b. Prost\u011b jsme pot\u0159ebovali animace, kter\u00e9<br \/>\n\tby to podpo\u0159ily.<\/p>\n<p><strong>Christian Lichtner:<\/strong> <em>(dopln\u011bno k\u00a0rozhovoru a\u017e po jeho<br \/>\n\tdokon\u010den\u00ed\u00a0\u2013 pozn. red.)<\/em> B\u011bhem rozhovoru jsme \u0161patn\u011b pochopili<br \/>\n\tot\u00e1zku ohledn\u011b animac\u00ed Demon Huntera a r\u00e1di bychom to up\u0159esnili. Zrovna<br \/>\n\tjsme dokon\u010dili p\u0159\u00edpravu charakteru k\u00a0ozn\u00e1men\u00ed na <a\n\thref=\"http:\/\/www.diablo3.com\">www.diablo3.com<\/a> a samoz\u0159ejm\u011b jsme kv\u016fli<br \/>\n\ttomu museli p\u0159izp\u016fsobit \u00fahel kamery p\u0159i nat\u00e1\u010den\u00ed, co\u017e bylo nesm\u00edrn\u011b<br \/>\n\tobt\u00ed\u017en\u00e9. Postava je na tom aktu\u00e1ln\u011b velice dob\u0159e. Demon Hunter m\u00e1 jedny<br \/>\n\tz\u00a0nejzaj\u00edmav\u011bj\u0161\u00edch schopnost\u00ed, kter\u00e9 jsme dosud vytvo\u0159ili, a tak jsme si<br \/>\n\tna jejich animac\u00edch dali hodn\u011b z\u00e1le\u017eet. Nem\u016f\u017eeme se do\u010dkat, a\u017e je<br \/>\n\tuvid\u00edte v\u00a0akci.<\/p>\n<p><strong>DiabloFans:<\/strong> Jak daleko je Demon Hunter ve v\u00fdvoji<br \/>\n\tv\u00a0porovn\u00e1n\u00ed s\u00a0ostatn\u00edmi postavami?<\/p>\n<p><strong>Jason Bender:<\/strong> Tahle postava p\u0159i\u0161la samoz\u0159ejm\u011b o\u00a0n\u011bco<br \/>\n\tpozd\u011bji, proto\u017ee jednotliv\u00e9 postavy jsme vytv\u00e1\u0159eli postupn\u011b. Ale mnoho<br \/>\n\tskill\u016f je hotov\u00fdch a funk\u010dn\u00edch a st\u00e1le testujeme jejich vz\u00e1jemnou<br \/>\n\tsou\u010dinnost a tato pr\u00e1ce n\u00e1s opravdu bav\u00ed a sna\u017e\u00edme se nal\u00e9zt nejlep\u0161\u00ed<br \/>\n\tzp\u016fsob, jak je skloubit dohromady. V\u00a0tuto chv\u00edli je ji\u017e mnoho v\u011bc\u00ed<br \/>\n\tv\u00a0hodn\u011b pokro\u010dil\u00e9 f\u00e1zi, tak\u017ee jsme schopni hr\u00e1t a tr\u00e1vit mnoho \u010dasu<br \/>\n\ts\u00a0Demon Hunterem, co\u017e je tak\u00e9 d\u016fvod, pro\u010d n\u00e1s to tolik\u00a0bav\u00ed.<\/p>\n<p><strong>DiabloFans:<\/strong> Bude Demon Hunter bojovat sp\u00ed\u0161e ze zadn\u00ed<br \/>\n\tlinie vzadu spole\u010dn\u011b s\u00a0Wizardem a Witch Doctorem, nebo sp\u00ed\u0161e v\u00a0t\u00e9<br \/>\n\tp\u0159edn\u00ed s\u00a0Monkem a Barbarem?<\/p>\n<p><strong>Jason Bender:<\/strong> Demon Hunter m\u00e1 n\u011bkolik schopnost\u00ed na<br \/>\n\tkr\u00e1tkou vzd\u00e1lenost, ale jinak je ur\u010dit\u011b pova\u017eov\u00e1n za postavu bojuj\u00edc\u00ed<br \/>\n\tz\u00a0v\u011bt\u0161\u00ed vzd\u00e1lenosti a Wizard s\u00a0Witch Doctorem bojuj\u00ed o\u00a0n\u011bco bl\u00ed\u017ee<br \/>\n\tk\u00a0nep\u0159\u00edteli. Tak\u017ee v\u011bt\u0161inu \u010dasu budete za Demon Huntera vzadu, ale kv\u016fli<br \/>\n\tpovaze n\u011bkter\u00fdch skill\u016f (kter\u00e9 nejsou zam\u011b\u0159eny na lu\u010di\u0161nictv\u00ed a ani<br \/>\n\tk\u00a0nim nepot\u0159ebujete dvoje ku\u0161e), jako jsou pasti a r\u016fzn\u00e1 mechanick\u00e1<br \/>\n\tud\u011bl\u00e1tka, se dostanete i\u00a0bl\u00ed\u017ee do boje nebo je pou\u017eijete k\u00a0\u00fat\u011bku. Demon<br \/>\n\tHunter m\u00e1 tedy n\u011bkolik zaj\u00edmav\u00fdch schopnost\u00ed, kter\u00e9 mu dovoluj\u00ed ut\u00e9ci<br \/>\n\tz\u00a0boje\u00a0\u2013 nap\u0159\u00edklad pomoc\u00ed pasti. Skv\u011bl\u00e9 je na tom to, \u017ee je to<br \/>\n\tkombinace Wizarda (boj z\u00a0d\u00e1lky) a Monka (pohyblivost). Pokud jste tedy dob\u0159\u00ed<br \/>\n\ttaktici a strat\u00e9gov\u00e9, pravd\u011bpodobn\u011b budete bojovat na obou front\u00e1ch (jak<br \/>\n\tzbl\u00edzka, tak zd\u00e1lky). Ale samoz\u0159ejm\u011b d\u00edky st\u0159eln\u00fdm zbran\u00edm budete<br \/>\n\tv\u011bt\u0161inu \u010dasu opod\u00e1l.<\/p>\n<div style=\"width:260px;margin-left:10px;margin-top:10px\" class=\"vlevo\"><a\n\thref=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-creating-a-choke-point.jpg\"\n\tonclick=\"return hs.expand(this)\"><img\n\tsrc=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-creating-a-choke-point-nahled.jpg\"\n\talt=\"m-dh-creating-a-choke-point-nahled\" width=\"250\" height=\"141\" \/><\/a><\/p>\n<p>Demon Hunter vytvo\u0159il \u00fazk\u00fd<br \/>\n\t\tpr\u016fchod pomoc\u00ed pasti.<\/p>\n<\/p><\/div>\n<p><strong>DiabloFans:<\/strong> M\u00e1 tato postava n\u011bjak\u00e9 schopnosti pro boj<br \/>\n\tzbl\u00edzka?<\/p>\n<p><strong>Jason Bender:<\/strong> Ona je sp\u00ed\u0161e zam\u011b\u0159en\u00e1 na luky a ku\u0161e,<br \/>\n\tv\u017edy\u0165 jej\u00ed prim\u00e1rn\u00ed zbra\u0148 je u\u017e\u00edvan\u00e1 na d\u00e1lku, ale vzhledem k\u00a0jej\u00edm<br \/>\n\t\u201eud\u011bl\u00e1tk\u016fm\u201c se pohybuje v\u00a0r\u016fzn\u00fdch vzd\u00e1lenostech od boje. Nen\u00ed to<br \/>\n\ttak, \u017ee by vzala kladivo a n\u011bkoho j\u00edm pra\u0161tila, ale sp\u00ed\u0161e tak, \u017ee<br \/>\n\tpolo\u017e\u00ed past na zem a pokus\u00ed se do n\u00ed nal\u00e1kat nep\u0159\u00edtele. Jde sp\u00ed\u0161e<br \/>\n\to\u00a0ovl\u00e1dnut\u00ed boji\u0161t\u011b ne\u017e p\u0159\u00edm\u00e9m boji zbl\u00edzka.<\/p>\n<p><strong>DiabloFans:<\/strong> Do\u010dk\u00e1me se krom\u011b Multishotu je\u0161t\u011b<br \/>\n\tn\u011bjak\u00fdch star\u00fdch zn\u00e1m\u00fdch schopnost\u00ed? N\u011bco jako Guided Arrow (nav\u00e1d\u011bn\u00e1<br \/>\n\tst\u0159ela)?<\/p>\n<p><strong>Jason Bender:<\/strong> Multishot nebude fungovat tak, jako fungoval<br \/>\n\tv\u00a0Diablu 2.\u00a0Rozhodn\u011b jsme se znovu pod\u00edvali na st\u0159elbu v\u00a0Diablu 2\u00a0a<br \/>\n\tsna\u017eili jsme se ji n\u011bjak zakomponovat do Diabla 3.\u00a0Jak upravit Multishot?<br \/>\n\tA\u00a0jak Guided Arrow? Chceme to d\u016fkladn\u011b zv\u00e1\u017eit, p\u0159ehodnotit a zakomponovat<br \/>\n\tdo Demon Huntera. Existuje hodn\u011b fanou\u0161k\u016f t\u011bchto schopnost\u00ed a i\u00a0my sami je<br \/>\n\tm\u00e1me r\u00e1di, tak\u017ee chceme zajistit, aby ve trojce v\u00a0n\u011bjak\u00e9 podob\u011b byly.<br \/>\n\tChceme doc\u00edlit toho, \u017ee vezmeme dobr\u00e9 v\u011bci z\u00a0Diabla 2, p\u0159id\u00e1me k\u00a0nim<br \/>\n\tnov\u00e9 n\u00e1pady a vlo\u017e\u00edme je do Diabla\u00a03.<\/p>\n<p><a href=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-battle3.jpg\"\n\tonclick=\"return hs.expand(this)\"><img\n\tsrc=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-battle3-nahled.jpg\"\n\talt=\"m-dh-battle3-nahled\" class=\"vlevo\" width=\"250\" height=\"141\" \/><\/a><br \/>\n\t<strong>DiabloFans:<\/strong> Bude Demon Hunter pou\u017e\u00edvat k\u00a0boji i\u00a0jin\u00e9<br \/>\n\telementy ne\u017e je ohe\u0148? Nebo n\u00e1m je daj\u00ed a\u017e pou\u017eit\u00e9\u00a0runy?<\/p>\n<p><strong>Jason Bender:<\/strong> Pov\u00edm v\u00e1m n\u011bco o\u00a0hern\u00ed str\u00e1nce tohoto<br \/>\n\tprobl\u00e9mu a Christian rozebere um\u011bleck\u00e9 zpracov\u00e1n\u00ed. My ch\u00e1peme Wizarda jako<br \/>\n\tpostavu, kter\u00e1 je zalo\u017een\u00e1 na bleskov\u00e9, mraziv\u00e9 a ohniv\u00e9 magii. Demon<br \/>\n\tHunter je sp\u00ed\u0161e takov\u00fd podl\u00fd, pou\u017e\u00edvaj\u00edc\u00ed r\u016fzn\u00e1 \u201eud\u011bl\u00e1tka\u201c. Co<br \/>\n\tvlastn\u011b mysl\u00edme pod pojmem \u201eud\u011bl\u00e1tka\u201c? R\u016fzn\u00e1 ost\u0159\u00ed, ostny nebo<br \/>\n\tst\u0159ely, ale z\u00e1rove\u0148 ovl\u00e1d\u00e1n\u00ed chov\u00e1n\u00ed d\u00e9mon\u016f a schopnosti bl\u00edzk\u00e9<br \/>\n\tst\u00ednov\u00e9 magii. Ohe\u0148 jsme pou\u017eili proto, \u017ee je pom\u011brn\u011b b\u011b\u017en\u00fd, vyskytuje<br \/>\n\tse p\u0159irozen\u011b, a pak tu je pr\u00e1v\u011b st\u00ednov\u00e1 magie, kter\u00e1 je Demon Hunterovi<br \/>\n\tmnohem bli\u017e\u0161\u00ed ne\u017e nap\u0159\u00edklad Wizardovi.<\/p>\n<p><strong>Christian Lichtner:<\/strong> Ano, z\u00a0um\u011bleck\u00e9ho hlediska jsme se<br \/>\n\tsna\u017eili podpo\u0159it p\u0159esn\u011b tyto elementy. Co t\u00edm chci \u0159\u00edci je, \u017ee jsme se<br \/>\n\tsna\u017eili, aby ka\u017ed\u00fd charakter a jeho schopnosti byly odli\u0161n\u00e9 od ostatn\u00edch.<br \/>\n\tMinim\u00e1ln\u011b v\u00a0PvP je to d\u016fle\u017eit\u00e9, abyste mohli okam\u017eit\u011b poznat, proti komu<br \/>\n\tstoj\u00edte, jestli to je Monk, Barbar nebo n\u011bkdo jin\u00fd. To je samoz\u0159ejm\u011b hodn\u011b<br \/>\n\tn\u00e1ro\u010dn\u00e9 a slo\u017eit\u00e9 s\u00a0p\u0159ib\u00fdvaj\u00edc\u00edm mno\u017estv\u00edm skill\u016f. Nelze prost\u011b<br \/>\n\tud\u011blat jednu schopnost jen \u010dervenou a druhou jen modrou. Je nutn\u00e9 ud\u011blat<br \/>\n\tzdrav\u00fd mix v\u0161eho dohromady. Zkr\u00e1tka se sna\u017e\u00edme tyto v\u011bci od sebe odli\u0161it<br \/>\n\tco nejv\u00edce. Nap\u0159\u00edklad u\u00a0Demon Huntera se sna\u017e\u00edme, aby vypadal v\u00edce temn\u011b<br \/>\n\tne\u017e ostatn\u00ed. Temn\u011b fialov\u00e1, \u010derven\u00e1 a podobn\u00e9 barvy, kter\u00e9 si ka\u017ed\u00fd<br \/>\n\tspoj\u00ed s\u00a0d\u00e9monick\u00fdmi\u00a0v\u011bcmi.<\/p>\n<p><strong>Jason Bender:<\/strong> Ano, pokud nap\u0159\u00edklad past vypad\u00e1 jako<br \/>\n\tdynamo a m\u011bla by vys\u00edlat blesky, potom pou\u017eijeme blesky. Ale rozhodn\u011b se<br \/>\n\tnestane, \u017ee by p\u0159ivolala mraky, hromy a blesky. Tak\u017ee pokud vypad\u00e1 jako<br \/>\n\tdynamo, m\u011blo by v\u00e1m d\u00e1t elektrickou r\u00e1nu, je to tedy v\u00edce materi\u00e1ln\u00ed<br \/>\n\tz\u00e1le\u017eitost.<\/p>\n<p><strong>DiabloFans:<\/strong> Kdy\u017e u\u017e jsme u\u00a0toho, jak budou vypadat pasti<br \/>\n\tv\u00a0PvP? Uvid\u00ed je nep\u0159\u00e1tel\u00e9?<\/p>\n<p><strong>Jason Bender:<\/strong> No, pojem past je jen na\u0161e pracovn\u00ed<br \/>\n\tozna\u010den\u00ed, je to sp\u00ed\u0161e takov\u00e9 ud\u011bl\u00e1tko. Pokud hod\u00edte na zem v\u011bc, kter\u00e1<br \/>\n\tbude st\u0159\u00edlet blesky, pak to opravdu uvid\u00edte. Stejn\u011b tak jako uvid\u00edte<br \/>\n\tWizard\u016fv skill Hydra. M\u00e1me ale tak\u00e9 pasti, kter\u00e9 jsou neviditeln\u00e9, zat\u00edm<br \/>\n\tse ale sna\u017e\u00edme je do hry n\u011bjak vhodn\u011b zakomponovat. Mus\u00edme se rozhodnout,<br \/>\n\tjestli n\u011bco takov\u00e9ho ve h\u0159e chceme, nebo ne. Jak u\u017e jsme ale \u0159\u00edkali, jsou<br \/>\n\tto sp\u00ed\u0161e takov\u00e1 ud\u011bl\u00e1tka, kter\u00e1 rozm\u00edst\u00edte po boji\u0161ti. Monstra si jich<br \/>\n\tnebudou v\u0161\u00edmat, vb\u011bhnou do nich a hr\u00e1\u010d tak bude moci p\u0159ed nimi ut\u00e9ci.<br \/>\n\tCo\u017e je skv\u011bl\u00e9, v\u00a0PvP se ale bude muset hr\u00e1\u010d rozhodnout, jestli prob\u011bhne<br \/>\n\tm\u00edstem pln\u00fdm ot\u00e1\u010dej\u00edc\u00edch se ost\u0159\u00ed, nebo prob\u011bhnout kolem\u00a0Hydry.<\/p>\n<p><a href=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-fan-of-knives1.jpg\"\n\tonclick=\"return hs.expand(this)\"><img\n\tsrc=\"images\/herni-info\/charaktery\/demon-hunter\/m-dh-fan-of-knives1-nahled.jpg\"\n\talt=\"m-dh-fan-of-knives1-nahled\" class=\"vlevo\" width=\"250\" height=\"141\"\n\t\/><\/a> <strong>DiabloFans:<\/strong> M\u016f\u017eete n\u00e1m \u0159\u00edci n\u011bco v\u00edce o\u00a0tom, jak<br \/>\n\tfunguje skill Sentry?<\/p>\n<p><strong>Jason Bender:<\/strong> Sentry by m\u011bla b\u00fdt takov\u00e1 standardn\u00ed past,<br \/>\n\tpodobn\u011b jako je Hydra. A\u00a0pomoc\u00ed run zm\u011bn\u00edte jej\u00ed fungov\u00e1n\u00ed. Nechci nyn\u00ed<br \/>\n\tzach\u00e1zet p\u0159\u00edli\u0161 do podrobnost\u00ed, proto\u017ee je to st\u00e1le ve f\u00e1zi v\u00fdvoje. Ale<br \/>\n\tu\u017e jste vid\u011bli, co runy dok\u00e1\u017eou s\u00a0wizardov\u00fdmi skilly a co konkr\u00e9tn\u011b<br \/>\n\tprovede s\u00a0Hydrou, ale v\u00a0p\u0159\u00edpad\u011b Demon Huntera si m\u016f\u017eeme dovolit ud\u011blat<br \/>\n\tmnohem \u0161\u00edlen\u011bj\u0161\u00ed v\u011bci, zvl\u00e1\u0161t\u011b kdy\u017e m\u00e1me zku\u0161enosti z\u00a0tvorby run<br \/>\n\tpro Wizarda. Mnoho z\u00a0nich hodl\u00e1me vyu\u017e\u00edt pr\u00e1v\u011b u\u00a0Sentry skillu. Je tu ale<br \/>\n\tmnoho dal\u0161\u00edch past\u00ed, kter\u00e9 st\u0159\u00edlej\u00ed rozli\u010dn\u00e9 v\u011bci, kdy\u017e na n\u011b<br \/>\n\t\u0161l\u00e1pnete. Tak\u017ee z\u00e1kladn\u00ed verze Sentry bude d\u011blat p\u0159esn\u011b to, co od n\u00ed<br \/>\n\t\u010dek\u00e1te\u00a0\u2013 bude st\u0159\u00edlet\u00a0\u0161\u00edpy.<\/p>\n<p>Ve zbytku rozhovoru se \u010dten\u00e1\u0159 dozv\u00ed, \u017ee resource syst\u00e9m Demon Huntera<br \/>\n\tje st\u00e1le ve v\u00fdvoji a \u017ee Demon Hunter m\u016f\u017ee pou\u017e\u00edvat obouru\u010dn\u00ed ku\u0161e a<br \/>\n\tluky, a \u017ee tu mo\u017en\u00e1 tak\u00e9 je\u0161t\u011b bude mo\u017enost ku\u0161e v\u00a0jedn\u00e9 ruce a<br \/>\n\tv\u00a0druh\u00e9 toulec se st\u0159elivem (\u0161\u00edpy apod.).<\/p>\n<p>Cel\u00fd rozhovor je k\u00a0dispozici na <a\n\thref=\"http:\/\/www.diablofans.com\/topic\/23770-diablofans-presents-the-male-demon-hunter\/?s=7cea1ba80f261b3f5eb106ced939e38a\">http:\/\/www.diablofans.com\/\u2026emon-hunter\/?\u2026<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Blizzard n\u00e1m kone\u010dn\u011b uk\u00e1zal prvn\u00ed obr\u00e1zky mu\u017esk\u00e9 verze Demon Huntera. A\u00a0aby tomuto velik\u00e9mu ozn\u00e1men\u00ed dodal na epi\u010dnosti, Jason Bender (designer) a Christian Lichtner (vedouc\u00ed um\u011bleck\u00e9 tvorby) se rozhodli poskytnout rozhovor str\u00e1nce Diablofans.com na t\u00e9ma Demon Hunter. [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/181-male-demon-hunter-odhalen-a-rozhovor-s-tvurci-hry\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Male Demon Hunter odhalen a rozhovor s tv\u016frci hry<\/span><\/a><\/p>\n","protected":false},"author":8,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9239","post","type-post","status-publish","format-standard","hentry","category-nezarazeno"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9239","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=9239"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9239\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=9239"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=9239"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=9239"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}