{"id":9676,"date":"2012-12-15T18:34:54","date_gmt":"2012-12-15T18:34:54","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/630-health-link-bug-diablo-3-pro-konzole-a-problemy-s-afixem-reflect-damage\/"},"modified":"2012-12-15T18:34:54","modified_gmt":"2012-12-15T18:34:54","slug":"630-health-link-bug-diablo-3-pro-konzole-a-problemy-s-afixem-reflect-damage","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/630-health-link-bug-diablo-3-pro-konzole-a-problemy-s-afixem-reflect-damage\/","title":{"rendered":"Health link bug, Diablo 3 pro konzole a probl\u00e9my s afixem Reflect Damage"},"content":{"rendered":"<p>A\u017e na nikdy nekon\u010d\u00edc\u00ed bitvu o z\u00e1chranu sv\u011bta Sanctuary se v posledn\u00ed dob\u011b ohledn\u011b Diabla 3 moc ofici\u00e1ln\u00edho ned\u011bje. Na druhou stranu na f\u00f3rech komunitn\u00ed mana\u017ee\u0159i ob\u010das okomentuj\u00ed n\u011bco zaj\u00edmav\u00e9ho.<\/p>\n<h4><span>Health Link bug<\/span><\/h4>\n<p>Prvn\u00ed aktualita se t\u00fdk\u00e1 chyby afixu Health Link. Tento zp\u016fsobuje, \u017ee skupina nep\u0159\u00e1tel je spojena sv\u00fdmi \u017eivoty a po\u0161kozen\u00ed se mezi n\u011b d\u011bl\u00ed. Hr\u00e1\u010d xxAIMxx pozoroval p\u0159i hran\u00ed ur\u010dit\u00e9 probl\u00e9my. Zd\u00e1lo se mu, \u017ee jeho schopnost Life Steal nefunguje na nep\u0159\u00e1tele s Health Link afixem tak, jak je tomu u ostatn\u00edch afix\u016f. Na to vz\u00e1p\u011bt\u00ed reagovala komunitn\u00ed mana\u017eerka Lylirra.<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Lylirra: V patchi 1.0.5 jsme neud\u011blali \u017e\u00e1dn\u00e9 zm\u011bny tohoto afixu. Health Link by m\u011bl fungovat asi takto:<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Zas\u00e1hne\u0161 nep\u0159\u00edtele s t\u00edmto afixem. Pokud mu ud\u011bl\u00ed\u0161 po\u0161kozen\u00ed, automaticky se ov\u011b\u0159\u00ed, jestli jsou v bl\u00edzkosti (50 yard\u016f) dal\u0161\u00ed s t\u00edmto afixem. Jestli ano, po\u0161kozen\u00ed se mezi n\u011b okam\u017eit\u011b rovnom\u011brn\u011b rozd\u011bl\u00ed. Pokud zde nejsou dal\u0161\u00ed s t\u00edmto afixem, dan\u00fd nep\u0159\u00edtel, kter\u00e9ho zas\u00e1hne\u0161, dostane cel\u00e9 po\u0161kozen\u00ed, kter\u00e9 se mu ode\u010dte od \u017eivot\u016f.<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Ale existuje chyba, kter\u00e1 zap\u0159\u00ed\u010di\u0148uje, \u017ee Life Steal nefunguje tak efektivn\u011b na afix Health Link. Co\u017e je pravd\u011bpodobn\u011b to, co pr\u00e1v\u011b za\u017e\u00edv\u00e1\u0161 p\u0159i h\u0159e.<\/p>\n<p style=\"text-align: right;\">Zdroj: <a href=\"http:\/\/us.battle.net\/d3\/en\/forum\/topic\/7004694863?page=2#29\">Battle.net<\/a><\/p>\n<p>V n\u00e1sleduj\u00edc\u00ed diskusi Lylirra bl\u00ed\u017ee popsala, co p\u0159esn\u011b se d\u011bje. I kdy\u017e by m\u011bl hr\u00e1\u010d z\u00edsk\u00e1vat \u017eivoty d\u00edky Life Steal poka\u017ed\u00e9, kdy\u017e zp\u016fsob\u00ed po\u0161kozen\u00ed v\u0161em monstr\u016fm s t\u00edmto afixem v dosahu, tak v p\u0159\u00edpad\u011b Health Link z\u00edsk\u00e1v\u00e1 \u017eivoty jen za po\u0161kozen\u00ed aplikovan\u00e9 na jednoho nep\u0159\u00edtele. \u010cili pokud jsou 4 nep\u0159\u00e1tel\u00e9 s afixem Health Link v dosahu a zas\u00e1hnu jednoho z nich za 12k, procentu\u00e1ln\u00ed Life Steal se po\u010d\u00edt\u00e1 v sou\u010dasnosti jen ze z\u00e1kladu 3000 (12k\/4).<\/p>\n<p><!--more--><\/p>\n<h4>Diablo 3 na konzole a z\u00e1m\u011bry na rok 2013<\/h4>\n<p>Byla zve\u0159ejn\u011bna i mal\u00e1 zpr\u00e1va o chystan\u00e9 verzi Diabla 3 na jin\u00e1 hern\u00ed za\u0159\u00edzen\u00ed, ne\u017e je PC. Jak je u Blizzard zvykem, nic neozn\u00e1mili ani se pr\u00fd nejedn\u00e1 o ofici\u00e1ln\u00ed projekt ale o experiment\u00e1ln\u00ed. V tomto t\u00fddnu napsal s\u00e9f kreativn\u00ed sekce Blizzard <a href=\"https:\/\/en.wikipedia.org\/wiki\/Rob_Pardo\">Rob Pardo<\/a>:<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Rob Pardo: Po\u0159\u00e1d tak trochu hled\u00e1me. Budujeme a d\u011bl\u00e1me na tom. Douf\u00e1me, \u017ee se dostaneme tak daleko, abychom konverzi mohli prohl\u00e1sit za ofici\u00e1ln\u00ed projekt, ale zat\u00edm nejsme p\u0159ipraveni nic publikovat. Vypad\u00e1 to ale velmi slibn\u011b.<\/p>\n<p>V\u00edce m\u00e9n\u011b to sam\u00e9 prohl\u00e1sil i Jay Wilson. Ten se ale v\u011bnoval i t\u00e9ma budouc\u00edho v\u00fdvoje Diabla 3. Podle jeho koment\u00e1\u0159e to vypad\u00e1, \u017ee bychom se v p\u0159\u00ed\u0161t\u00edm roce mohli t\u011b\u0161it na n\u011bco velk\u00e9ho. Jay po n\u011bkolika p\u0159e\u0161lapech v podob\u011b v\u00fdznamn\u00fdch ozn\u00e1men\u00ed, ze kter\u00fdch nakonec se\u0161lo nebo se odd\u00e1lily, se tentokr\u00e1t p\u0159iklonil ke klasick\u00e9 r\u00e9torice typick\u00e9 pro Blizzard. N\u011bkdo spekuluje o prvn\u00edch informac\u00edch ohledn\u011b expanze, ale podle Jayovo koment\u00e1\u0159e to nen\u00ed tak jist\u00e9.<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Jay Wilson: V z\u00e1sad\u011b cel\u00fd t\u00fdm pr\u00e1v\u011b pracuje na dal\u0161\u00ed velk\u00e9 v\u011bci pro Diablo 3. Mnoho z toho se objev\u00ed n\u011bkdy v p\u0159\u00ed\u0161t\u00edm roce.<\/p>\n<p>Pro zaj\u00edmavost tak\u00e9 dodal, \u017ee komunitou byl nejl\u00e9pe p\u0159ijat\u00fd <a href=\"https:\/\/eu.battle.net\/d3\/en\/blog\/5238315\/Patch_103_Now_Live-20_06_2012\">patch 1.0.3<\/a>.<\/p>\n<p style=\"text-align: right;\">Zdroj: <a href=\"http:\/\/www.polygon.com\/2012\/12\/10\/3752536\/diablo-3-running-on-consoles-still-not-an-official-blizzard-project\">Polygon.com<\/a><\/p>\n<h4>Nerf afixu Reflect Damage?<\/h4>\n<p>Posledn\u00ed novinka se t\u00fdk\u00e1 afixu Reflect Damage, kter\u00fd odr\u00e1\u017e\u00ed monstr\u016fm zp\u016fsoben\u00e9 po\u0161kozen\u00ed v ur\u010dit\u00e9m pom\u011bru zp\u011bt na Va\u0161i postavu. Mnoho hr\u00e1\u010d\u016f si st\u011b\u017euje, \u017ee p\u0159i vy\u0161\u0161\u00ed <a href=\"https:\/\/www.diablofans.cz\/d3\/monster-power\/\">Monster Power<\/a> je velice t\u011b\u017ek\u00e9 p\u0159e\u017e\u00edt. Na f\u00f3ru na toto t\u00e9ma vzniklo mno\u017estv\u00ed n\u00e1vrh\u016f, jak situaci \u0159e\u0161it. Nakonec se k tomu vyj\u00e1d\u0159ila op\u011bt Lylirra:<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Lylirra:<br \/>1. Chceme zm\u011bnit zp\u016fsob, jak Reflect Damage (RD) v sou\u010dasn\u00e9 dob\u011b funguje, a tak\u00e9 odstranit jeho vliv na hr\u00e1\u010dovy \u201eslu\u017eebn\u00edky\u201c jako jsou nap\u0159\u00edklad Gargantua nebo Zombie Dogs u Witchdoctora, Sentry a Companion u Demon Huntera \u010di Hydra u Wizarda. Tak\u00e9 v\u011b\u0159\u00edm, \u017ee se do hry p\u0159id\u00e1 n\u011bjak\u00fd ukazatel, kter\u00fd by hr\u00e1\u010de upozornil na zp\u011btn\u00e9 po\u0161kozen\u00ed v souvislosti s t\u00edmto afixem. Bli\u017e\u0161\u00ed detaily jsem ji\u017e uvedla <a href=\"https:\/\/us.battle.net\/d3\/en\/forum\/topic\/7006893362?page=2#31\">zde<\/a>.<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">2. Potom, co jsme vid\u011bli od hr\u00e1\u010d\u016f na f\u00f3ru hodn\u011b post\u016f, \u017ee se jim zd\u00e1, \u017ee RD d\u00e1v\u00e1 a\u017e moc velk\u00e9 po\u0161kozen\u00ed (speci\u00e1ln\u011b pr\u00e1v\u011b p\u0159es pomocn\u00edky, kde se to v sou\u010dasn\u00e9 dob\u011b s\u010d\u00edt\u00e1 a ve\u0161ker\u00e9 zp\u011btn\u00e9 po\u0161kozen\u00ed z RD pak jde do hr\u00e1\u010dovy postavy), rozhodli jsme se ud\u011blat n\u011bjak\u00e9 testy. Na\u010de\u017e jsme zjistili, \u017ee Rare skupiny monster s t\u00edmto afixem d\u00e1vaj\u00ed v\u011bt\u0161\u00ed po\u0161kozen\u00ed, ne\u017e jsme m\u011bli v \u00famyslu. Co\u017e jsme ozna\u010dili za chybu a hodl\u00e1me ji opravit v n\u00e1sleduj\u00edc\u00edm patchi.<\/p>\n<p>Hr\u00e1\u010d Naz reagoval s t\u00edm, \u017ee sice nem\u00e1 osobn\u011b probl\u00e9m s t\u00edmto afixem, ale kdyby byl RD l\u00e9pe testov\u00e1n, nebylo by k tomu do\u0161lo.<\/p>\n<p class=\"blue_post\" style=\"padding-left: 30px;\">Lylirra: Popravd\u011b jsme byli s podobou RD p\u0159ed patchem 1.0.5 velmi spokojeni i z pohledu vybalancovanosti mechaniky. To se zm\u011bnilo se zaveden\u00edm MP a redukc\u00ed defenzivn\u00edch bonus\u016f p\u0159i implementaci patche 1.0.5. Po zv\u00e1\u017een\u00ed Va\u0161\u00ed zp\u011btn\u00e9 vazby a po dal\u0161\u00edm testov\u00e1n\u00ed, jsme se rozhodli pou\u017e\u00edt p\u00e1r vylep\u0161en\u00ed. Celkov\u011b o\u010dek\u00e1v\u00e1me, \u017ee v\u00fdsledkem bude mnohem lep\u0161\u00ed zvladatelnost tohoto afixu. To neznamen\u00e1, \u017ee n\u00e1\u0161 minul\u00fd pohled na RD byl \u0161patn\u00fd, jenom se zm\u011bnily podm\u00ednky.<\/p>\n<p>Doufejme, \u017ee afix Reflect Damage z\u016fstane i po pl\u00e1novan\u00fdch zm\u011bn\u00e1ch v\u00fdzvou a \u017ee se brzy dozv\u00edme dal\u0161\u00ed novinky ohledn\u011b v\u00fdvoje a sm\u011b\u0159ov\u00e1n\u00ed Diabla 3.<\/p>\n<p style=\"text-align: right;\">Zdroj: <a href=\"http:\/\/us.battle.net\/d3\/en\/forum\/topic\/7349425431?page=2#38\">Battle.net<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A\u017e na nikdy nekon\u010d\u00edc\u00ed bitvu o z\u00e1chranu sv\u011bta Sanctuary se v posledn\u00ed dob\u011b ohledn\u011b Diabla 3 moc ofici\u00e1ln\u00edho ned\u011bje. Na druhou stranu na f\u00f3rech komunitn\u00ed mana\u017ee\u0159i ob\u010das okomentuj\u00ed n\u011bco zaj\u00edmav\u00e9ho. Health Link bug Prvn\u00ed aktualita se t\u00fdk\u00e1 chyby afixu Health Link. Tento zp\u016fsobuje, \u017ee skupina nep\u0159\u00e1tel je spojena sv\u00fdmi \u017eivoty a po\u0161kozen\u00ed se mezi n\u011b [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/630-health-link-bug-diablo-3-pro-konzole-a-problemy-s-afixem-reflect-damage\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Health link bug, Diablo 3 pro konzole a probl\u00e9my s afixem Reflect Damage<\/span><\/a><\/p>\n","protected":false},"author":28,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9676","post","type-post","status-publish","format-standard","hentry","category-nezarazeno"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9676","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/28"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=9676"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9676\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=9676"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=9676"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=9676"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}