{"id":9767,"date":"2013-10-16T17:00:00","date_gmt":"2013-10-16T17:00:00","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/skillu-zustane-sest-torment-obtiznost-vzhled-a-animace-predmetu\/"},"modified":"2013-10-16T17:00:00","modified_gmt":"2013-10-16T17:00:00","slug":"skillu-zustane-sest-torment-obtiznost-vzhled-a-animace-predmetu","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/skillu-zustane-sest-torment-obtiznost-vzhled-a-animace-predmetu\/","title":{"rendered":"Skill\u016f z\u016fstane \u0161est, Torment obt\u00ed\u017enost, vzhled a animace p\u0159edm\u011bt\u016f"},"content":{"rendered":"<p>P\u0159in\u00e1\u0161\u00edme v\u00e1m n\u011bkolik odpov\u011bd\u00ed komunitn\u00edch mana\u017eer\u016f z ofici\u00e1ln\u00edho f\u00f3ra, p\u0159ev\u00e1\u017en\u011b ohledn\u011b zm\u011bn v datadisku <strong>Reaper of Souls<\/strong>. Objevila se nap\u0159. informace o obt\u00ed\u017enosti <strong>Torment<\/strong> (dosud nepotvrzen\u00e1).<\/p>\n<blockquote>\n<p>Cht\u011bli bychom d\u00e1t hr\u00e1\u010d\u016fm v\u011bt\u0161\u00ed kontrolu nad nastaven\u00edm obt\u00ed\u017enosti a hled\u00e1me zp\u016fsoby, jak toho dos\u00e1hnout.&nbsp;Je trochu brzy sd\u00edlet n\u011bjak\u00e9 podrobnosti, ale p\u0159ed Gamescomem Josh Mosqueira poskytl rozhovor.&nbsp;V n\u011bm se zm\u00ednil, \u017ee chce omezit hran\u00ed stejn\u00fdch akt\u016f a \u00fakol\u016f po\u0159\u00e1d dokola.<\/p>\n<\/blockquote>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/malthael_reaper_of_souls_600.jpg\" style=\"width: 600px; height: 230px;\" \/><\/p>\n<p>Dal\u0161\u00ed&nbsp;odpov\u011b\u010f se t\u00fdkala dotazu ohledn\u011b zv\u00fd\u0161en\u00ed <strong>po\u010dtu aktivn\u00edch Skill\u016f<\/strong>.<\/p>\n<blockquote>\n<p>Ne, m\u00e1me st\u00e1le pocit, \u017ee \u0161est je dobr\u00e9 \u010d\u00edslo, aby v\u00e1m dalo mo\u017enosti p\u0159i skl\u00e1d\u00e1n\u00ed build\u016f, ale zase ne tolik, abyste museli slo\u017eit\u011b p\u0159em\u00fd\u0161let, co si d\u00e1te do Skill baru.<br \/>\nP\u016fvodn\u011b jsme m\u011bli sedm Skill\u016f, ale na z\u00e1klad\u011b testov\u00e1n\u00ed a zp\u011btn\u00e9 vazby jsme p\u0159ed vyd\u00e1n\u00edm Diabla 3 sn\u00ed\u017eili jejich po\u010det na \u0161est.<\/p>\n<p>V\u00edme, \u017ee n\u011bkte\u0159\u00ed hr\u00e1\u010di s t\u00edmto p\u0159\u00edstupem nemus\u00ed souhlasit.<\/p>\n<ul>\n<li>Ale jak negativn\u011b ovliv\u0148uje v\u00e1\u0161 hern\u00ed z\u00e1\u017eitek pouze \u0161est Skill\u016f? Uve\u010fte konkr\u00e9tn\u00ed p\u0159\u00edpady.<\/li>\n<li>A na druhou stranu, jak by sedm Skill\u016f zlep\u0161ilo v\u00e1\u0161 hern\u00ed z\u00e1\u017eitek?<\/li>\n<li>Pokud by bylo sedm slot\u016f na Skilly, jak\u00e9 Skilly byste tam p\u0159idali?<\/li>\n<\/ul>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>V dal\u0161\u00edm t\u00e9matu se \u0159e\u0161ily v\u011bci okolo <strong>\u00fapravy vzhledu p\u0159edm\u011bt\u016f<\/strong> (<strong>Transmogrification<\/strong>). Vze\u0161la ot\u00e1zka, zda bude mo\u017en\u00e9 takov\u00e9 p\u0159edm\u011bty obarvit a jak\u00fdm zp\u016fsobem.<\/p>\n<blockquote>\n<p>Vzhledov\u011b upraven\u00e9 p\u0159edm\u011bty (Transmogrified) mohou b\u00fdt obarven\u00e9 stejn\u00fdm zp\u016fsobem (pou\u017eit\u00edm barvy na p\u0159edm\u011bt).<\/p>\n<\/blockquote>\n<p><!--more--><\/p>\n<p><strong>Transmogrified<\/strong> <strong>p\u0159edm\u011bty<\/strong> budou podle v\u0161eho neprodejn\u00e9. Vznikl dotaz, pro\u010d tomu tak je a zda by nebylo jednodu\u0161\u0161\u00ed zm\u011bnu vzhledu p\u0159i prodeji odstranit.<\/p>\n<blockquote>\n<p>To je ot\u00e1zka, zda chcete nebo nechcete vyu\u017e\u00edt p\u0159edm\u011bt.<br \/>\nPokud chcete n\u011bjak\u00fd p\u0159edm\u011bt prodat, nem\u011bl by b\u00fdt okouzlen (Enchanting) nebo p\u0159em\u011bn\u011bn (Transmogrified).<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Bude mo\u017en\u00e9 m\u00edt <strong>vzhledov\u011b dv\u011b stejn\u00e9 zbran\u011b<\/strong>?<\/p>\n<blockquote>\n<p>Ano! M\u016f\u017eete m\u00edt vzhledov\u011b nap\u0159. dva Skycuttery, jakmile tento vzhled odemknete.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Pro\u010d nem\u016f\u017ee b\u00fdt mo\u017enost zm\u011bny <strong>animace p\u0159edm\u011btu<\/strong>?<\/p>\n<blockquote>\n<p>Otev\u0159elo by to spoustu nedomy\u0161len\u00fdch mo\u017enost\u00ed, jako je sek\u00e1n\u00ed lukem atd&#8230;<br \/>\nMohli bychom zajistit, aby se tohle nest\u00e1valo, ale rad\u011bji m\u00e1me syst\u00e9m, kter\u00fd v\u017edy funguje.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Bude tohle v <strong>patchi 2.0<\/strong> nebo a\u017e po n\u011bm?<\/p>\n<blockquote>\n<p>St\u00e1le se pracuje na detailech, tak\u017ee zat\u00edm nem\u00e1me odpov\u011b\u010f.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: right;\"><span style=\"text-align: justify;\">Zdroj: <a href=\"http:\/\/us.battle.net\/d3\/en\/forum\/topic\/10137394120#9\">Battle.net<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>P\u0159in\u00e1\u0161\u00edme v\u00e1m n\u011bkolik odpov\u011bd\u00ed komunitn\u00edch mana\u017eer\u016f z ofici\u00e1ln\u00edho f\u00f3ra, p\u0159ev\u00e1\u017en\u011b ohledn\u011b zm\u011bn v datadisku Reaper of Souls. Objevila se nap\u0159. informace o obt\u00ed\u017enosti Torment (dosud nepotvrzen\u00e1). Cht\u011bli bychom d\u00e1t hr\u00e1\u010d\u016fm v\u011bt\u0161\u00ed kontrolu nad nastaven\u00edm obt\u00ed\u017enosti a hled\u00e1me zp\u016fsoby, jak toho dos\u00e1hnout.&nbsp;Je trochu brzy sd\u00edlet n\u011bjak\u00e9 podrobnosti, ale p\u0159ed Gamescomem Josh Mosqueira poskytl rozhovor.&nbsp;V n\u011bm se [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/skillu-zustane-sest-torment-obtiznost-vzhled-a-animace-predmetu\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Skill\u016f z\u016fstane \u0161est, Torment obt\u00ed\u017enost, vzhled a animace p\u0159edm\u011bt\u016f<\/span><\/a><\/p>\n","protected":false},"author":41,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9767","post","type-post","status-publish","format-standard","hentry","category-nezarazeno"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9767","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/41"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=9767"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9767\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=9767"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=9767"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=9767"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}