{"id":9769,"date":"2013-10-17T16:30:00","date_gmt":"2013-10-17T16:30:00","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/patch-102-pro-xbox-360-a-dalsi-serie-odpovedi-blizzardu\/"},"modified":"2013-10-17T16:30:00","modified_gmt":"2013-10-17T16:30:00","slug":"patch-102-pro-xbox-360-a-dalsi-serie-odpovedi-blizzardu","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/patch-102-pro-xbox-360-a-dalsi-serie-odpovedi-blizzardu\/","title":{"rendered":"Patch 1.0.2 pro Xbox 360 a dal\u0161\u00ed s\u00e9rie odpov\u011bd\u00ed Blizzardu"},"content":{"rendered":"<p>Patch 1.0.2 pro <strong>Xbox 360 je venku<\/strong>! Opravuje stejn\u00e9 chyby, jako patch na <a href=\"https:\/\/www.diablofans.cz\/d3\/patch-102-pro-playstation-3-je-venku\/\">PS3<\/a>.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/blizzard_odpovida_600.jpg\" style=\"width: 600px; height: 230px;\" \/><\/p>\n<p>Na ofici\u00e1ln\u00edm f\u00f3ru vznikla \u0159ada nejasnost\u00ed ohledn\u011b vyd\u00e1n\u00ed <strong>Paragonu 2.0<\/strong> a <strong>Lootu 2.0<\/strong> p\u0159ed datadiskem. Jednalo se nejsp\u00ed\u0161 o citovan\u00e9 v\u011bty vytr\u017een\u00e9 z kontextu a proto Blizzard zareagoval na dotaz jednoho hr\u00e1\u010de. Tak\u017ee v\u00fdroky o uvoln\u011bn\u00ed Paragonu 2.0 a Lootu 2.0 p\u0159ed datadiskem jsou neplatn\u00e9?<\/p>\n<blockquote>\n<p>St\u00e1le chceme uvolnit Paragon 2.0 a Loot 2.0 v patchi p\u0159ed datadiskem. Z\u00e1kladn\u00ed podstata je jednoduch\u00e1. Pokud m\u00e1 va\u0161e postava maxim\u00e1ln\u00ed level, bude z\u00edsk\u00e1vat Paragon levely, pokud ne, nebude z\u00edsk\u00e1vat Paragon levely.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Jeliko\u017e&nbsp;Loot 2.0 vyjde p\u0159ed datadiskem, co se stane s Paragon body, kter\u00e9 jsme z\u00edskali, pokud nainstalujeme datadisk, ve kter\u00e9m se zv\u00fd\u0161\u00ed maxim\u00e1ln\u00ed level na 70? Zmiz\u00ed, proto\u017ee nem\u016f\u017eeme d\u00e1l z\u00edsk\u00e1vat Paragon levely, dokud nedos\u00e1hneme levelu 70?<\/p>\n<blockquote>\n<p>Nic se nestane s va\u0161imi st\u00e1vaj\u00edc\u00edmi Paragon levely nebo body. Prost\u011b p\u0159estanete z\u00edsk\u00e1vat Paragon zku\u0161enosti, kdy\u017e budete zvy\u0161ovat levely z 60 na 70. To znamen\u00e1, \u017ee nebudete z\u00edsk\u00e1vat \u017e\u00e1dne Paragon levely nebo body, dokud nedos\u00e1hnete levelu 70. Jakmile dos\u00e1hnete levelu 70, za\u010dnete z\u00edsk\u00e1vat Paragon zku\u0161enosti od m\u00edsta, kde jste skon\u010dili.<\/p>\n<\/blockquote>\n<p><!--more--><\/p>\n<p>Zapo\u010d\u00edt\u00e1 se <strong>mrtv\u00e1 HC postava<\/strong> do celkov\u00e9ho po\u010dtu zku\u0161enost\u00ed Paragonu?<\/p>\n<blockquote>\n<p>Dosud nebylo rozhodnuto.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Blizzard <strong>odstran\u00ed Magic Find \/ Gold Find bonus<\/strong> a budeme si ho moci p\u0159es Paragon body znovu p\u0159idat, pokud se tak rozhodneme, na \u00fakor ostatn\u00edch stat\u016f?<\/p>\n<blockquote>\n<p>Ano, podle sou\u010dasn\u00e9ho designu to tak bude fungovat (ale v\u0161e se m\u016f\u017ee je\u0161t\u011b zm\u011bnit).<\/p>\n<p>Trochu podrobn\u011bji:<br \/>\nS p\u0159\u00edchodem Paragonu 2.0 budou ve\u0161ker\u00e9 bonusy z Paragon level\u016f odstran\u011bny.<br \/>\nParagon zku\u0161enosti v\u0161ech va\u0161ich postav budou se\u010dteny a vy dostanete ur\u010dit\u00fd po\u010det Paragon bod\u016f pro cel\u00fd \u00fa\u010det.<br \/>\nPot\u00e9 budete moci utratit Paragon body do \u010dty\u0159 rozd\u00edln\u00fdch kategori\u00ed.<br \/>\nMagic Find je v kategorii Adventure.<br \/>\nGold Find prozat\u00edm v Paragon 2.0 nen\u00ed, ale op\u011bt se to m\u016f\u017ee zm\u011bnit.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Odstran\u011bn\u00ed tohoto bonusu a mo\u017enost p\u0159id\u011blit body do MF \/ GF n\u00e1s op\u011bt vr\u00e1t\u00ed k p\u016fvodn\u00edmu probl\u00e9mu.<br \/>\n<strong>P\u0159ehazov\u00e1n\u00ed Gearu &#8230;<\/strong><\/p>\n<blockquote>\n<p>P\u0159ehazov\u00e1n\u00ed gearu je st\u00e1le probl\u00e9m a p\u0159id\u00e1n\u00ed bonusu Magic Find jako statu do Paragonu 2.0 m\u00e1 zat\u00edm n\u011bjak\u00e9 chyby. V\u00edme o tom, ale zat\u00edm nem\u00e1me kone\u010dn\u00e9 \u0159e\u0161en\u00ed, proto\u017ee je tu n\u011bkolik hern\u00edch syst\u00e9m\u016f, kter\u00e9 mus\u00ed b\u00fdt dokon\u010deny prvn\u00ed. Budeme o tom komunikovat s hr\u00e1\u010di v p\u0159edstihu, ne\u017e dojde k realizaci.<\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>Objevil se i dotaz ohledn\u011b <strong>zm\u011bny barvy kurzoru my\u0161i<\/strong> a tento probl\u00e9m nen\u00ed ojedin\u011bl\u00fd! V\u011bt\u0161inu \u010dasu na v\u011bt\u0161\u00edch MP se zv\u00fd\u0161enou hustotou monster m\u00e1m tendenci <strong>ztr\u00e1cet kurzor my\u0161i<\/strong>. Kurzor je sv\u011btl\u00e9 barvy a v okoln\u00edm prost\u0159ed\u00ed p\u0159i boj\u00edch ho ztr\u00e1c\u00edm. Bylo by lep\u0161\u00ed m\u00edt <strong>kurzor v\u00edce konstrastn\u00ed barvy<\/strong>, kter\u00e1 by byla l\u00e9pe vid\u011bt. M\u00e1 n\u011bkdo stejn\u00fd probl\u00e9m?<\/p>\n<blockquote>\n<p>V sou\u010dasn\u00e9 dob\u011b nic takov\u00e9ho nepl\u00e1nujeme, ale m\u016f\u017eeme se na to pod\u00edvat v budoucnu.<br \/>\nPokud bychom m\u011bli v budoucnu p\u0159idat tohle p\u0159izp\u016fsoben\u00ed, r\u00e1di bychom sly\u0161eli n\u00e1zor v\u00edce hr\u00e1\u010d\u016f, kte\u0159\u00ed maj\u00ed s barvou kurzoru probl\u00e9m.<\/p>\n<\/blockquote>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">V\u011bt\u0161inu \u010dasu na v\u011bt\u0161\u00edch MP se zv\u00fd\u0161enou hustotou monster m\u00e1m tendenci ztr\u00e1cet kurzor my\u0161i.<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">Kurzor je sv\u011btl\u00e9 barvy a vokoln\u00edm prost\u0159ed\u00ed p\u0159i boj\u00edch ho ztr\u00e1c\u00edm.<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">Bylo by lep\u0161\u00ed m\u00edt kurzor v\u00edce konstrastn\u00ed barvy, kter\u00e1 by byla l\u00e9pe vid\u011bt.<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">M\u00e1 n\u011bkdo stejn\u00fd probl\u00e9m?<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">&nbsp;<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">V sou\u010dasn\u00e9 dob\u011b nic takov\u00e9ho nepl\u00e1nujeme, ale m\u016f\u017eeme se na to pod\u00edvat v budoucnu.<\/div>\n<div id=\"cke_pastebin\" style=\"left: -1000px; top: 290px; width: 1px; height: 633px; overflow: hidden; position: absolute;\">Pokud bychom m\u011bli v budoucnu p\u0159idat tohle p\u0159izp\u016fsoben\u00ed, r\u00e1di by jsme sly\u0161eli n\u00e1zor v\u00ede hr\u00e1\u010d\u016f, kte\u0159\u00ed jsiu barvoslep\u00ed.<\/div>\n<p>M\u016f\u017eete diskutovat a ps\u00e1t sv\u00e9 n\u00e1zory <a href=\"http:\/\/us.battle.net\/d3\/en\/forum\/topic\/10262106424\">zde.<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Patch 1.0.2 pro Xbox 360 je venku! Opravuje stejn\u00e9 chyby, jako patch na PS3. Na ofici\u00e1ln\u00edm f\u00f3ru vznikla \u0159ada nejasnost\u00ed ohledn\u011b vyd\u00e1n\u00ed Paragonu 2.0 a Lootu 2.0 p\u0159ed datadiskem. Jednalo se nejsp\u00ed\u0161 o citovan\u00e9 v\u011bty vytr\u017een\u00e9 z kontextu a proto Blizzard zareagoval na dotaz jednoho hr\u00e1\u010de. Tak\u017ee v\u00fdroky o uvoln\u011bn\u00ed Paragonu 2.0 a Lootu 2.0 [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/patch-102-pro-xbox-360-a-dalsi-serie-odpovedi-blizzardu\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Patch 1.0.2 pro Xbox 360 a dal\u0161\u00ed s\u00e9rie odpov\u011bd\u00ed Blizzardu<\/span><\/a><\/p>\n","protected":false},"author":41,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9769","post","type-post","status-publish","format-standard","hentry","category-nezarazeno"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9769","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/41"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=9769"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9769\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=9769"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=9769"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=9769"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}