{"id":9789,"date":"2013-12-29T18:02:00","date_gmt":"2013-12-29T18:02:00","guid":{"rendered":"http:\/\/diablofans.ddev.site\/d3\/barbarske-dojmy-z-ros-bety\/"},"modified":"2013-12-29T18:02:00","modified_gmt":"2013-12-29T18:02:00","slug":"barbarske-dojmy-z-ros-bety","status":"publish","type":"post","link":"https:\/\/www.diablofans.cz\/d3\/barbarske-dojmy-z-ros-bety\/","title":{"rendered":"Barbarsk\u00e9 dojmy z RoS bety"},"content":{"rendered":"<p>Na za\u010diatok by som si dovolil za\u017eela\u0165 v\u0161etko dobr\u00e9 v novom roku v\u0161etk\u00fdm vern\u00fdm diablistom st\u00e1le nav\u0161evuj\u00facim tieto str\u00e1nky. Pr\u00edstup do bety som od Blizzardu nedostal, na\u0161\u0165astie sa v\u0161ak na\u0161la dobr\u00e1 du\u0161a, ktor\u00e1 mi umo\u017enila si betu, v r\u00e1mci mo\u017enost\u00ed vysk\u00fa\u0161a\u0165. Ako u\u017e nadpis napoved\u00e1 vzh\u013eadom na to, \u017ee som pr\u00edstup ofici\u00e1lne nedostal, tak som sa sna\u017eil vysk\u00fa\u0161a\u0165 hlavne barbara, ktor\u00e9ho 99% \u010dasu hr\u00e1vam na starom Diable 3.&nbsp; V tomto \u010dl\u00e1nku sa v\u0161ak budem sna\u017ei\u0165 zaobera\u0165 aj v\u0161eobecn\u00fdmi hern\u00fdmi mechanikami, tak\u017ee aj ke\u010f v\u00e1s mo\u017eno barbar a\u017e tak ve\u013emi nezauj\u00edma d\u00fafam, \u017ee v tomto \u010dl\u00e1nku n\u00e1jdete nie\u010do u\u017eito\u010dn\u00e9 a zauj\u00edmav\u00e9.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-beta.jpg\" style=\"width: 600px; height: 230px;\" \/><\/p>\n<p><!--more--><\/p>\n<h2>Expenie<\/h2>\n<p>Prv\u00e1 vec, ktor\u00fa som chcel odsk\u00fa\u0161a\u0165 bolo, ako r\u00fdchlo sa d\u00e1 naexpi\u0165 lvl 70 z lvl 60, aj ke\u010f som ur\u010dite nepou\u017e\u00edval najr\u00fdchlej\u0161\u00ed mo\u017en\u00fd sp\u00f4sob (r\u00e1d m\u00e1m popri expen\u00ed aj challenge) tak mi to zabralo 2-3 hodiny, \u010do je pod\u013ea m\u00f4jho n\u00e1zoru celkom rozumn\u00e1 doba, hlavne ke\u010f vezmem do \u00favahy \u017ee po\u010diato\u010dn\u00fd gear na postave nest\u00e1l za ve\u013ea a paragon bol len 84. \u010co sa t\u00fdka star\u00e9ho gearu tak najdlh\u0161ie bez v\u00fdmeny vydr\u017ealo mempo(bez critu) tesne nasledovan\u00e9 lifestealov\u00fdm skornom. Tieto 2 predmety ako jedin\u00e9 vydr\u017eali a\u017e do lvl 70, zvy\u0161ok bol vymenen\u00fd u\u017e po\u010das expenia (najr\u00fdchlej\u0161ie sa menia itemy kde sa nelosuje crit chance, crit dmg ani attack speed).<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-barbarian-templar-quest.jpg\" style=\"width: 600px; height: 338px;\" \/><\/p>\n<h2>Paragon<\/h2>\n<p>Po dosiahnut\u00ed lvl 70 sa paragon levely neskuto\u010dne vliekli nech som i\u0161iel lubovo\u013en\u00fa obtia\u017enos\u0165 (od normal po torment I),a to aj napriek tomu, \u017ee bol paragon na tomto \u00fa\u010dte tak\u00fd n\u00edzky. Je predpoklad, \u017ee ke\u010f bude \u010dlovek schopn\u00fd farmi\u0165 torment IV a vy\u0161\u0161ie tak by to malo \u00eds\u0165 podstatne r\u00fdchlej\u0161ie ako teraz, ale k\u00fdm sa tam \u010dlovek prefarm\u00ed, zaberie to dos\u0165 ve\u013ea \u010dasu. Dosta\u0165 sa na \u00farove\u0148, kedy \u010dlovek v k\u013eude farm\u00ed master alebo torment I, nie je probl\u00e9m za p\u00e1r desiatok hod\u00edn, ale postup vy\u0161\u0161ie je z\u00e1visl\u00fd na drope legend\u00e1rok a tie aj ke\u010f sa losuj\u00fa celkom slu\u0161ne tak padaj\u00fa ve\u013emi m\u00e1lo a s\u00edce na in\u00fa postavu v\u00e1m legend\u00e1rka takmer nepadne, v\u017edy na\u0161tve, ke\u010f chcete hra\u0165 s dvojru\u010dkou a padn\u00fa v\u00e1m 3 jednoru\u010dky a \u0161t\u00edt po sebe (za 1 cel\u00fd de\u0148 farmenia). Tak\u017ee odpor\u00fa\u010dam kto m\u00f4\u017ete naexpite s paragony k\u00fdm to ide \u013eahko a r\u00fdchlo (pred datadiskom).<\/p>\n<h2>Mystic<\/h2>\n<p>U\u017e po\u010das expenia som ju p\u00e1r kr\u00e1t, len tak zo srandy vyu\u017eil a \u010d\u00edm som hral dlh\u0161ie t\u00fdm som k nej chodil \u010dastej\u0161ie. Prelosov\u00e1vanie vlastnost\u00ed je super vec a a\u017e na nieko\u013eko display bugov (hlavne \u010do sa t\u00fdka zobrazovania mo\u017en\u00fdch vlastnost\u00ed po prelosovan\u00ed) funguje v\u00fdborne. Jedin\u00e9 \u010do ma nemilo prekvapilo bolo, \u017ee aj na prelosovanie n\u00edzkolevelov\u00fdch legend\u00e1rok bolo treba lvl 70 legend\u00e1rnu surovinu aj ke\u010f ich salvageovan\u00edm \u010dlovek dost\u00e1aval len star\u00e9 fiery brimstones. Pokia\u013e \u010dlovek nem\u00e1 na \u00fa\u010dte nieko\u013eko sto mili\u00f3nov\u00e9 z\u00e1soby zlata treba si pri mysticovi d\u00e1va\u0165 pozor na ceny lebo ke\u010f sa \u010dlovek trochu pozabudne ve\u013emi \u013eahko zrazu zist\u00ed \u017ee minul 20M goldov a aj tak nenalosoval to \u010do poteboval.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-mystic-enchanting.jpg\" style=\"width: 600px; height: 597px;\" \/><\/p>\n<h2>Blacksmith a Jeweler<\/h2>\n<p>Prekvapila ma r\u00fdchlos\u0165 s akou \u010dlovek vedel z\u00edska\u0165 nielen recepty na kombinovanie vysok\u00fdch levelov gemov (nad marquise), ale aj recepty na legend\u00e1rky u blacksmitha. Tieto legend\u00e1rky s\u00edce nemali \u017eiadnu legend\u00e1rnu vlastnos\u0165, ale \u00faplne \u010dloveku sta\u010dilo, \u017ee na rozdiel od rare predmetov, ktor\u00e9 vedeli nalosova\u0165 maxim\u00e1lne 4 primary staty (ak ner\u00e1tam display bug s reduced melee a ranged damage, ktor\u00e9 sa zobrazovali ako primary, ale r\u00e1tali sa ako secondary), vedeli tieto legend\u00e1rky bez probl\u00e9mov nalosova\u0165 primary statov a\u017e 6, \u010do je napr\u00edklad na rukaviciach ve\u013emi \u017eiadan\u00e9 a e\u0161te ako bonus mali rozmedzia statov o trochu vy\u0161\u0161ie(napr\u00edklad namiesto 86-90 all res losovali 90-100). Ako posledn\u00fa, ale nemej d\u00f4le\u017eit\u00fa v\u00fdhodu t\u00fdchto legend\u00e1riek by som uviedol, \u017ee na ich v\u00fdrobu bolo treba len 1 legend\u00e1rnu surovinu, ktor\u00fa \u010dlovek dostal salvagingom hne\u010f nasp\u00e4\u0165, tak\u017ee sta\u010dilo si dozbiera\u0165 ostatn\u00e9 materi\u00e1ly a \u010dlovek mohol crafti\u0165 aj 10* z 1 legend\u00e1rnej suroviny, k\u00fdm sa mu v\u00fdsledok craftu nezap\u00e1\u010dil.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-rare-drop-legendary-craft.jpg\" style=\"width: 600px; height: 344px;\" \/><\/p>\n<h2>Bounties a Nephalem rifts<\/h2>\n<p>Ve\u013emi som sa na ne te\u0161il a nebol som sklaman\u00fd. Je to rozhodne lep\u0161ie, ako len tak bezcie\u013ene pobehova\u0165 po nejakom akte, zvl\u00e1\u0161\u0165 ke\u010f \u010dlovek vezme do \u00favahy, \u017ee m\u00f4\u017ee akty strieda\u0165 po\u010das jedn\u00e9ho runu ako sa mu zap\u00e1\u010di. Jedin\u00e1 drobn\u00e1 chyba bola \u017ee z men\u0161\u00edch loot bagov paradoxne padalo viac a lep\u0161\u00edch vec\u00ed ako z ve\u013ek\u00fdch. bu\u010f sa blizzard sekol pri prira\u010fovan\u00ed mien a obr\u00e1zkov, alebo to maj\u00fa proste divne. T\u00e1to chyba bola celkom slu\u0161n\u00fdm d\u00f4vodom pre\u010do sa do Nephalem riftov skoro neoplatilo chodi\u0165, ale bolo to v nich tak zauj\u00edmav\u00e9, \u017ee \u010dlovek tomu proste neodolal aj ke\u010f odmena nest\u00e1la za ve\u013ea.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-barbarian-elite-fight.jpg\" style=\"width: 600px; height: 338px;\" \/><\/p>\n<h2>Jednoru\u010dky vs dvojru\u010dky<\/h2>\n<p>Aj ke\u010f som ve\u013ek\u00fd z\u00e1stanca dvojru\u010diek, bohu\u017eial som si to s nimi v bete moc neu\u017eil. Jednak v\u010faka tomu, \u017ee mi pomerne tesne po lvl 70 padla ultim\u00e1tna jednoru\u010dka (2200 DPS, socket, 10% cooldown reduction a legend\u00e1rna vlastnos\u0165 ktor\u00e1 zni\u017eovala cooldown v\u0161etk\u00fdch skillov o 1 sekundu za ka\u017ed\u00e9ho zabit\u00e9ho d\u00e9mona) a za druh\u00e9 preto, \u017ee jednoru\u010dky v\u010faka odstr\u00e1neniu crit damage ako affixu na zbraniach, a aj in\u00fdm detailom, maj\u00fa nad dvojru\u010dkami obrovsk\u00fa v\u00fdhodu. Pr\u00edde mi, \u017ee blizzard sa nepou\u010dil zo svojej chyby pri spusten\u00ed star\u00e9ho diabla 3, kedy prv\u00fdch nieko\u013eko mesiacov boli dvojru\u010dky takmer absol\u00fatne nepou\u017eite\u013en\u00e9. S\u00edce teraz to nie je a\u017e tak\u00e9 hrozn\u00e9, ako to bolo vtedy st\u00e1le c\u00edti\u0165, \u017ee je s\u00edce pekn\u00e9, \u017ee dvojru\u010dky maj\u00fa v priemere o 500 vy\u0161\u0161ie DPS ale ke\u010f v\u0161etky ostatn\u00e9 vlastnosti okrem primary statov (ktor\u00e9 sa losuj\u00fa o 50% vy\u0161\u0161ie na dvojru\u010dk\u00e1ch) sa losuj\u00fa presne rovnako, tak proste t\u00e1 dvojru\u010dka m\u00f4\u017ee ve\u013emi ta\u017eko spravi\u0165 porovnate\u013en\u00fd damage ako jednoru\u010dky. Schv\u00e1lne som si porovnal DPS pri pou\u017eit\u00ed 2 priemern\u00fdch rare jednoru\u010diek a 1 priemrnej rare dvojru\u010dky a DPS rozdiel vy\u0161iel cca 50k \u010do je pri 400k dps celkom pozna\u0165. \u010eal\u0161ou ranou do hrobu dvojru\u010dk\u00e1m bolo zru\u0161enie lifestealu, ktor\u00fd aspo\u0148 \u010diasto\u010dne kompenzoval to, \u017ee dvojru\u010dky sekaj\u00fa pomal\u0161ie a t\u00fdm p\u00e1dom aj healuj\u00fa pomal\u0161ie z ostatn\u00fdch zdrojov( life on hit + r\u00f4zne healy pri piu\u017eit\u00ed skillov a zamozrejem aj nov\u00fd life per fury spent). D\u00fafam, \u017ee sa blizzard nad sebou e\u0161te zamysl\u00ed, lebo ner\u00e1d by som sa v datadisku dlhodobo oh\u00e1\u0148al jednoru\u010dkou len kv\u00f4li tomu, \u017ee blizzard zase raz nevybalancoval zbrane. T\u00e1to \u00favaha je platn\u00e1 najm\u00e4 pre barbarov a monkov, ktor\u00fd m\u00f4\u017eu pou\u017e\u00edva\u0165 2 jednoru\u010dky, \u010do sa t\u00fdka wizzarda a witch doctora, tam nem\u00e1m inform\u00e1cie ako ve\u013emi efekt\u00edvne s\u00fa ich offhandy. Jedine Demon Hunter a Crusader si v aktu\u00e1lnej hre asi zober\u00fa dvojru\u010dku do ruky bez probl\u00e9mov. DH samozrejme streln\u00e9 dvojru\u010dky, ku ktor\u00fdm si m\u00f4\u017ee zobra\u0165 tulec a crusader zase sekery, me\u010de at\u010f, lebo si knim m\u00f4\u017ee zobra\u0165 v\u010faka pas\u00edvke aj \u0161t\u00edt.<\/p>\n<h2>Barbarian<\/h2>\n<p style=\"text-align: center;\"><img decoding=\"async\" alt=\"\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-barbarian-logo.jpg\" style=\"width: 600px; height: 232px;\" \/><\/p>\n<h4>M\u00f4j postup<\/h4>\n<p>Ako prv\u00fa vec, ka\u017ed\u00fd barbar zist\u00ed, \u017ee pr\u00edsun fury z <strong>Battle rage<\/strong> &#8211; into the fray, ktor\u00fd bol v podstate zru\u0161en\u00fd mus\u00ed nie\u010d\u00edm nahradi\u0165. Ako druh\u00fa vec si \u010dlovek v\u0161imne, \u017ee mu zmizlo 10% crit chance a 50% crit damage, d\u00f4vodom je, \u017ee <strong>Weapon Master<\/strong> axes\/maces bolo zn\u00ed\u017een\u00e9 z +10% na +5% crit chance a <strong>Ruthless<\/strong> bolo preroben\u00e9 z +5% crit chance a +50% crit damage na +40% damage na nepriate\u013eov pod 30% hp. Ako tretiu vec, si \u010dlovek v\u0161imne, \u017ee skoro v\u0161etky skilly maj\u00fa zv\u00fd\u0161en\u00fd weapon damage o cca 50% (napriklad hammer of ancients &#8211; smash z vy\u0161e 400% na vy\u0161e 600%) Zo za\u010diatku som pou\u017e\u00edval build ako predt\u00fdm s t\u00fdm, \u017ee namiesto battle rageu som si dal <strong>Overpower<\/strong> &#8211; momentum, ktor\u00fd generuje fury celkom slu\u0161ne, a je nepriamo vylep\u0161ovan\u00fd criticalmi (zni\u017euj\u00fa cooldown), tak\u017ee skoro v\u0161etko po starom. V\u010faka skillom revenge a hammer of ancients, bol ten cooldown naozaj minim\u00e1lny, ale aj tak som potreboval pou\u017ei\u0165 primary skill (cleave) o nie\u010do \u010dastej\u0161ie, ako som bol zvyknut\u00fd zo star\u00e9ho diabla. Nesk\u00f4r som si vysk\u00fa\u0161al men\u0161iu obmenu pomerne popul\u00e1rneho buildu bez primary skillu a to v zostave: <strong>Ancient Spear<\/strong> (v datadisku stoj\u00ed 15 fury a nem\u00e1 cooldown) &#8211; Harpoon (pri\u0165ahuje neprite\u013eov), <strong>Avalanche<\/strong> (novy skill 30s cooldown 1600% weapon dmg) &#8211; Lahar (ka\u017ed\u00fdch 15 minut\u00fdch fury zn\u00ed\u017ei cooldown o 1 sekundu), <strong>War cry<\/strong> &#8211; Charge (+20% armor buff a +50 fury pri zacasteni), <strong>Earthquake<\/strong> &#8211; The Mountain&acute;s call (cooldown len 45s namiesto 60s a ru\u0161\u00ed fury cost), <strong>Call of the Ancients<\/strong> &#8211; Duty to the clan (vydr\u017eia 45s nameisto 30, s mojou redukciou CD skoro 50% to znamenalo \u017ee na obrazovke boli st\u00e1le 4 barbari ) a nakoniec <strong>Wrath of the Berserker<\/strong> &#8211; Insanity (s\u00edce nerfnut\u00e9 na +60% damage, ale ke\u010f\u017ee trvanie bolo pred\u013a\u017een\u00e9 na 20s nejak sa to dalo pre\u017ei\u0165). Pas\u00edvky boli k\u013e\u00fa\u010dom k tomuto buildu, minim\u00e1lne prv\u00e9 2: <strong>Earthen Might<\/strong> (nov\u00e1 pas\u00edvka, +50 fury za ka\u017ed\u00e9 zacastenie Earthquake alebo Avalanche), <strong>Boon of Bul-Kathos<\/strong> (star\u00e1 zn\u00e1ma aj ke\u010f v datadisku nabrala v\u010faka predo\u0161lej nov\u00fd rozmer, zni\u017euje cooldown Earthquake o 15s a call of the ancients a warth of the berserker o 30s), tieto 2 k\u013e\u00fa\u010dov\u00e9 som doplnil <strong>Animnosity<\/strong> (+30% fury generated a +20 max fury) a aby som neumieral tak <strong>Bloodthirst<\/strong> (Necel\u00fdch 1000 life za ka\u017ed\u00e9 minut\u00e9 fury). Tento build fungoval perfektne s jednoru\u010dkami a bol pou\u017eite\u013en\u00fd aj s dvojru\u010dkou, aj ke\u010f tam u\u017e bolo c\u00edti\u0165 nedostato\u010dn\u00fd heal z Bloodthirstu kv\u00f4li pomal\u0161iemu attack speedu. Sk\u00fa\u0161al som potom aj r\u00f4zne obmeny, ale ni\u010d nefungovalo tak dobre ako tento build( pravdepodobne len preto, \u017ee som dropol legend\u00e1rnu jednoru\u010dku ako roben\u00fa pre tento build).<\/p>\n<h4>Star\u00e9 buildy v novom svete<\/h4>\n<p><strong>Whirlwind<\/strong> buildy s\u00fa st\u00e1le mo\u017en\u00e9 pr\u00e1ve v\u010faka <strong>Overpower<\/strong> &#8211; momentum, ale u\u017e nikdy nebude WW tak\u00fd r\u00fdchly, lebo runa neobmedzuj\u00faca pohyb na whirlwinde u\u017e neexistuje. Takisto <strong>Hammer of the Ancients<\/strong> buildy s\u00fa ve\u013emi siln\u00e9 (s\u00e1m rom\u00fd\u0161\u013eam nad nejakou variantou pravdepodobne obsahuj\u00facou overpower momentum a nejak\u00fa variantu revenge kv\u00f4li healu. Throwing barbar je ve\u013emi pou\u017eite\u013en\u00fd pokial niekto hr\u00e1 r\u00e1d melee postavy na dia\u013eku, ke\u010f\u017ee <strong>Weapon Throw<\/strong> je primary skill (generuje fury nie m\u00ed\u0148a) a <strong>Ancient Spear<\/strong> je klasick\u00fd fury spender bez cooldownu, ktor\u00fd nepriate\u013eov pri\u0165ahuje k v\u00e1m len s jednou konkr\u00e9tnou runou. V podstate ka\u017ed\u00fd skill m\u00e1 svoje miesto v nejakom builde, akur\u00e1t niektor\u00e9 ho maj\u00fa vo viecer\u00fdch niektor\u00e9 v menej, jedin\u00e1 ve\u013ek\u00e1 zmena, ktor\u00e1 zasiahla ve\u013ek\u00fa v\u00e4\u010d\u0161inu buildov je to, \u017ee u\u017e nie je mo\u017en\u00fd permanentn\u00fd&nbsp; <strong>Wrath of the Berserker<\/strong>.<\/p>\n<h4>N\u00e1hrada lifestealu<\/h4>\n<p><strong><img decoding=\"async\" alt=\"\" class=\"right\" src=\"https:\/\/www.diablofans.cz\/d3\/wp-content\/uploads\/diablo-3-reaper-of-souls-barbarian.jpg\" style=\"width: 300px; height: 364px; float: right; border-width: 0px; border-style: solid;\" \/>Revenge<\/strong> po novom dokonca \u010dlovek m\u00f4\u017ee ma\u0165 odlo\u017een\u00e9 a\u017e 2 revenge charge (s runou dokonca 3), ktor\u00e9 sa vytr\u00e1caj\u00fa podstatne pomal\u0161ie ako sa vytr\u00e1cal ten 1 doteraz. Heal bol samozrejme podstatne zn\u00ed\u017een\u00fd a to z 5% (s runou 8%) za ka\u017ed\u00e9ho nepriate\u013ea na 2% (s runou 4%) za ka\u017ed\u00e9ho nepriate\u013ea. <strong>Whirlwind<\/strong> &#8211; Blood funel (kalsicky 1% za ka\u017ed\u00fd critical) v minulosti opom\u00ednan\u00e1 runa sa mo\u017eno dostane v datadisku na v\u00fdslnie. \u010ealej <strong>Rend <\/strong>&#8211; Bloodlust (v starom diable 8% lifesteal, teraz 0,5% z max hp ka\u017ed\u00fa sekundu za ka\u017ed\u00e9ho krv\u00e1caj\u00faceho nepriate\u013ea) ve\u013emi zauj\u00edmav\u00fd heal jedin\u00e1 nev\u00fdhoda je, \u017ee stoj\u00ed drahocenn\u00e9 fury, s ktor\u00fdm je v datadisku ove\u013ea viac probl\u00e9mov ako predt\u00fdm a nieje to skill, ktor\u00fd m\u00f4\u017eete spamova\u0165, lebo jeho efekt sa na t\u00fdch ist\u00fdch pr\u00ed\u0161er\u00e1ch op\u00e4tovn\u00fdm zacasten\u00edm nezvy\u0161uje. <strong>Seismic Slam<\/strong> &#8211; Strength from the Earth (1% z max hp za ka\u017ed\u00e9ho zasiahnut\u00e9ho nepriate\u013ea) ve\u013emi zauj\u00edmav\u00fd sp\u00f4sob ako sp\u00f4sobi\u0165 ve\u013ek\u00fd plo\u0161n\u00fd damage a z\u00e1rove\u0148 sa healova\u0165, ako jedin\u00fa nev\u00fdhodu vid\u00edm to \u017ee tento skill m\u00e1 zabudovan\u00fd mini knockback, ktor\u00fd vie by\u0165 otravn\u00fd, hlavne ke\u010f sa \u010dloveku nechce dr\u017ea\u0165 stand still tla\u010d\u00edtko. Ako posledn\u00fa mo\u017enos\u0165 by som uviedol pas\u00edvku <strong>Bloodthirst<\/strong>, ktor\u00e9 healuje na lvl 70 necel\u00fdch 1000hp za ka\u017ed\u00e9 minut\u00e9 fury, \u010do vie dos\u0165 pom\u00f4c\u0165, najm\u00e4 ak \u010dlovek pou\u017e\u00edva r\u00fdchle jednoru\u010dky a generuje dos\u0165 fury, popr\u00edpade aj <strong>Wrath of the Berserker<\/strong> &#8211; Thrive on Chaos a <strong>Ignore Pain <\/strong>&#8211; Ignorance is Bliss d\u00e1vaj\u00fa po novom cca 4000 life za ka\u017ed\u00e9 minut\u00e9 fury na 20 v respekt\u00edve 5 sek\u00fand, \u010do sa d\u00e1 pou\u017ei\u0165 ako z\u00e1chrann\u00e1 brzda, ke\u010f \u010dlovek zrazu potrebuje healova\u0165 ove\u013ea viac ako oby\u010dajne.<\/p>\n<h4>Gener\u00e1cia Fury<\/h4>\n<p>Z\u00e1kladom su primary skilly ktor\u00e9 s\u00fa v\u0161etky fury gener\u00e1tory a nemaj\u00fa cooldown, s t\u00fdm \u017ee s niektor\u00fdmi runami vedia fury naplni\u0165 pomerne r\u00fdchlo a t\u00fdm \u017ee maj\u00fa podstatne nav\u00fd\u0161en\u00fd damage, tak \u00fato\u010di\u0165 nimi nie je a\u017e tak\u00e9 hrozn\u00e9 ako v starom diable. Ako ve\u013emi dobr\u00e1 v\u00fdpomoc t\u00fdmto primary skillom je pri v\u00e4\u010d\u0161ine klasick\u00fdch buildov <strong>Overpower <\/strong>&#8211; Momentum , ktor\u00fd generuje 8 fury za ka\u017ed\u00e9ho nepriate\u013ea, cooldownom 12s s t\u00fdm, \u017ee ka\u017ed\u00fd critical vie zn\u00ed\u017ei\u0165 cooldown o 1 sekundu. Ako doplnok pri men\u0161\u00edch probl\u00e9moch s gener\u00e1ciou sa d\u00e1 pou\u017ei\u0165 <strong>War Cry <\/strong>&#8211; Charge,&nbsp; ktor\u00fd generuje 50 fury kedyko\u013evek a kdeko\u013evek s 30s cooldownom. Aj ostan\u00e9 variannty <strong>War Cry<\/strong>,<strong> Threatening Shout<\/strong>,<strong> Ground stomp <\/strong>a<strong> Leap Attack<\/strong> vedia s gener\u00e1ciou fury clekom slu\u0161ne pom\u00f4c\u0165, ale ur\u010dite sa na ne oh\u013eadom fury ned\u00e1 spo\u013eahn\u00fa\u0165. Osobitn\u00e1 kapitola je <strong>Furious Charge<\/strong> 10s cooldown a to ako runa Merciless Assault, ktor\u00e1 generuje len 15 fury ale cooldown sa zni\u017euje o 2s za ka\u017ed\u00e9ho zasiahnut\u00e9ho nepriate\u013ea a\u017e na 0, tak aj runa Stamina , ktor\u00e1 generuje 10 fury navy\u0161e za ka\u017ed\u00e9ho zasiahnut\u00e9ho nepriate\u013ea. \u010ealej by som uviedol pas\u00edvne skilly: <strong>Earthen Might<\/strong> (spom\u00ednan\u00e1 vy\u0161\u0161ie, 50 fury za ka\u017ed\u00e9 zacastenie Avalanche alebo Earthquake), <strong>Animnosity<\/strong> (30% zv\u00fd\u0161en\u00e1 gener\u00e1cia fury + 20 max fury), <strong>Unforgiving<\/strong> (fury nekles\u00e1 ale regeneruje sa o 2 ka\u017ed\u00fa sekundu, ani nie tak gener\u00e1cia fury v boji ako sk\u00f4r n\u00e1stup do boja s pln\u00fdm fury, ktor\u00fd sa \u010dasto skon\u010d\u00ed sk\u00f4r ako to fury stihnete min\u00fa\u0165), <strong>Weapon Master<\/strong> (ak pou\u017e\u00edvate Mighty weapon generuje 1 fury za ka\u017ed\u00fd z\u00e1sah),<strong> Superstition<\/strong> (redukuje elemental damage o 20% a z\u00e1rove\u0148 m\u00e1te \u0161ancu z\u00edska\u0165 3 fury za ka\u017ed\u00fd ranged elemental \u00fatok, ktor\u00fd v\u00e1s zasiahne, t\u00e1to pas\u00edvka generuje prakticky nevy\u010derpate\u013en\u00fa z\u00e1sobu fury po\u010das s\u00fabojov s elitami, lebo v\u0161etky DoT efekty ako napr\u00edklad plagued, desacrator at\u010f generuj\u00fa fury), a \u010fal\u0161ia nov\u00e1 pas\u00edvka <strong>Sword and Board<\/strong> (generuje 20 fury za ka\u017ed\u00fd \u00faspe\u0161n\u00fd block, \u010di\u017ee vhodn\u00e1 len pokia\u013e sa chyst\u00e1te pou\u017e\u00edva\u0165 \u0161t\u00edt). Ako posledn\u00fa zauj\u00edmavos\u0165 by som e\u0161te uviedol, \u017ee templ\u00e1r m\u00e1 auru, ktor\u00e1 zvy\u0161uje gener\u00e1ciu fury o 22%, mo\u017eno je \u010das prehodnoti\u0165 pou\u017e\u00edvan\u00e9ho followera.<\/p>\n<h4>Zhrnutie skilov na ktor\u00e9 sme si zvykli, ale Blizzard ich kompletne zmenil<\/h4>\n<p><strong>Overpower <\/strong>&#8211; runa Revel u\u017e nehealuje a runa killing spree d\u00e1va u\u017e len 8% crit chance na 5 sek\u00fand<\/p>\n<p><strong>Revenge<\/strong> &#8211; healuje o polovicu menej, m\u00f4\u017ee ma\u0165 nabit\u00e9 a\u017e 2 pou\u017eitia, runa Provocation nezvy\u0161uje \u0161ancu na z\u00edskanie chargu ale maximum chargov na 3, nem\u00e1 runu, ktor\u00e1 generuje fury, a runa Best served cold d\u00e1va len 8% crit chance na 5 sek\u0144d<\/p>\n<p><strong>Battle Rage<\/strong> &#8211; Into the Fray u\u017e negeneruje fury ale d\u00e1va 1% crit chance za ka\u017ed\u00e9ho nepriate\u013ea v okruhu 10 yardov<\/p>\n<p><strong>Weapon Throw<\/strong> &#8211; fury generator bez cooldownu<\/p>\n<p><strong>Ancient Spear<\/strong> &#8211; fury spender bez cooldownu<\/p>\n<p><strong>Whirlwind<\/strong> &#8211; u\u017e nem\u00e1 runu s ktorou m\u00e1 nezn\u00ed\u017een\u00fa r\u00fdchlos\u0165 poybu<\/p>\n<p><strong>Wrath of the Berserker<\/strong> &#8211; nestoj\u00ed fury, trv\u00e1 20s namiesto 15 a runa Thrive on Chaos nepredl\u017euje trvanie ale healuje za ka\u017ed\u00e9 minut\u00e9 fury<\/p>\n<p><strong>Earthquake<\/strong> &#8211; m\u00e1 polovi\u010dn\u00fd cooldown (z 120s na 60s)<\/p>\n<p><strong>Call of the Ancients<\/strong> &#8211; m\u00f4\u017ee by\u0165 nast\u00e1lo a to bu\u010f s aspo\u0148 50% cooldown reduction alebo s full Immortal King setom<\/p>\n<p><strong>Ruthless<\/strong> &#8211; ned\u00e1va crit chance ani crit damage ale damage oproti nepriate\u013eom ktor\u00fd s\u00fa skoro m\u0155tvy (mo\u017en\u00e1 pekn\u00e1 synergia s crushing blowom na itemoch)<\/p>\n<p><strong>Nerves of steel<\/strong> &#8211; d\u00e1va u\u017e len polovi\u010dn\u00fd armor<\/p>\n<p><strong>No Escape<\/strong> &#8211; negeneruje fury pre Weapon Throw barabarov ale zvy\u0161uje damage<\/p>\n<p><strong>Bloodthirst<\/strong> &#8211; ned\u00e1va lifesteal ale life per fury spent<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Na za\u010diatok by som si dovolil za\u017eela\u0165 v\u0161etko dobr\u00e9 v novom roku v\u0161etk\u00fdm vern\u00fdm diablistom st\u00e1le nav\u0161evuj\u00facim tieto str\u00e1nky. Pr\u00edstup do bety som od Blizzardu nedostal, na\u0161\u0165astie sa v\u0161ak na\u0161la dobr\u00e1 du\u0161a, ktor\u00e1 mi umo\u017enila si betu, v r\u00e1mci mo\u017enost\u00ed vysk\u00fa\u0161a\u0165. Ako u\u017e nadpis napoved\u00e1 vzh\u013eadom na to, \u017ee som pr\u00edstup ofici\u00e1lne nedostal, tak som [&#8230;]<\/p>\n<p><a class=\"btn btn-secondary understrap-read-more-link\" href=\"https:\/\/www.diablofans.cz\/d3\/barbarske-dojmy-z-ros-bety\/\">\u010c\u00edst d\u00e1le&#8230;<span class=\"screen-reader-text\"> from Barbarsk\u00e9 dojmy z RoS bety<\/span><\/a><\/p>\n","protected":false},"author":42,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-9789","post","type-post","status-publish","format-standard","hentry","category-nezarazeno"],"_links":{"self":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9789","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/users\/42"}],"replies":[{"embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/comments?post=9789"}],"version-history":[{"count":0,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/posts\/9789\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/media?parent=9789"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/categories?post=9789"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.diablofans.cz\/d3\/wp-json\/wp\/v2\/tags?post=9789"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}